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Impulse (Deathmatch wad + REALLY Mean Monsters if needed!)

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About This File

First Major Project, Designed and Constructed on IMPULSE. (It sort of grew - I had to fight it back at times!) WARNING - If you choose to have monsters, They're a pretty nasty bunch, you'll have to be hard to survive.

Once you wake them up, all hell breaks loose!

There's a Large Metal Door in the upper outside area (Transporters and Exit behind it) that will stay tightly shut until you pass through the underground 32 crusher room!

You need to open this Metal Door to access the second set of Transporters for quick emergency escapes.

You'll then be able to move anywhere on the map Real fast.

If you have trouble finding the 32 crusher room:

Hint: If you have trouble finding the 32 crusher room. Look for the odd coloured small crate in the Underground Wooden building. (Something will move!)

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  • File Reviews

    • By Chipchase · Posted
      Absolutely ludicrous, Now I need a new keyboard. Technically as bad as a wad can be, surely deliberate. I like to check out low-rated wads, so it's a pity that some clowns gave this  (and other bad ones) 5 stars, because averaged with correct low scores they end up with a middling rating and can be missed.
    • By Chipchase · Posted
      Would not play with PRBoom, with errors about missing files : FluidR3_GM.sf2 and STARTAN2.  These were not provided in the zip file.    
    • By MajorRawne · Posted
      The map author left the words "how not" out of his description, I'll let you figure out where.
    • By Chipchase · Posted
      More tripe.  Huge badly designed and featureless rooms that give you leg ache just watching going through them. The opposition from monsters is pitiful. 
    • By Chipchase · Posted
      A busted crock of shit. The map is random scribble, it's insane.  Why do they upload this tripe?  The third screenshot above gives an idea what to expect.