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About This File

Two NeW LeVELS 4 DeaTHMaTCh... ;)
No MeRiT.The Easier Way to make a WaD iS onE 4 DeaTHMatCH,but IùM Sorry GuyS I C_A_N_T MaKE any single player wad úCoS I SaW The QuaKE TeST...
PLeaSE CheCK ThiS: -> www.idsoftware.com <- ThaTùS HeaVEN! ThaTS the OLymPuS Where the GoDS Live...
I Wanna make this couple of MapS just 4 xpress The PainFuL feelinù and The Agony of every MortaL. We SaW "ThE PriCE" But the QuaKeNinG iS NEaR The TiME haS CoME aND We R E 4 ThEXPeRieNCe!
I BougHT a DX266+8Mb about 2 years ago.
I got the marvellous program of ToM HuDSoN: 3DStudio ;) and I DreaMt of MakinG ViRTuaL Enviroments something magical and amazing.But with only 8Mb and just 540HD I canùT Spend 24 hourS a Day renderin! I allwayS looking 4 a few number of sides,the less number of lights and the best textures. It was hard,Sad and very very ungrateful.I hade a pair of good animations one about 35Mb,th other 20Mb...and...and nothing.
I cant send them to my friends,I cant show them...just more space in my HD and a lot of hours workinù 4 nothing!.
Then I DiscovereD DooM,the inCredible xperience! IT was too much 4 me.IT was the best game Iùve EveR Seen.I KNew WoLFSTein,IùVe PLaYeD The Share VerSion...but ThiS Time,the "touch" of the game waS perfect,the plot great and the playability suberb! 9 over 10...
The Second step was Deu,and all the editors that are everywhere ;) but I discover than the engine of DooM doesnùT really 3D.iTS a pseudo-3D real good but not excellent! I have to battle with the linedefs and the sectors 4 make looking-real building and rip of "ViSPLaNES oVErFLoW" and all the error message that DeSTroy my work! I had to use SECToRS to simulate ShaDoWS I haD To USe SeCTorS to SiMulate Carpets...

BuT...Q u A K E...floor over floor...light sources.ThaTS ThaTS...i have no worDS,ITS like 3DStudio but in real-time with creatures,with an argument and with fun! ThaTS QuaKE...
IùVe PLAyeD QuaKE in DeaTHMATCH and iTS better than DooM and DuKe NuKeM Iùve SeeN a lot of PiCS of QuaKE and ItS the MosT AmaZiNG ReaL SiMuLAtioN that I Can OVeRWheLM my Computer... >;) iTS the Future!

.ùú> .ùú-J-o-N-Hùú.ùúR-o-M-E-R-oúù.úùi-Sùú.úù-A-ùú.úù-G-o-D-úù.,úù> 'ù.ú'

WeLL Here U R 2 MapS with the original QuaKE SouNDS! Xcept one that I get from "ArMY oF DaRKNeSS" The MaSTer PieCE oF CiNEma HiSToRY! I hope u like it...altough if U diDnùT Play The QuaKE TeST...it would be a little bit Xtrange ;)
The first map with StairWayS to HeaVeN itS a olD-FoRGeT-CoMpleX i wanna make some new than the SquaRE levels that u saw in other wads of áäëLM. There R WiNdoWS,Stairs,CorneRS PLaSMa guN a good place 4 DeaTHMaTCH... ;) The SeCoND MaP iTS a KiND oF "A_SaCo.WAD" the FreNZieST Map That iùVe EVeR trieD! buT iTS CooL! well IùM The KreaTor And UùLL ThinK IùM noT FaiR. ...ThiS WaD WaS MaDE 4 PäNtiuM PoWäR AnD AWe oR GVS XPeRieNCE...

I hope u LikE it aND HaVE GooD DeaTHMaTCH TiME oN iT!

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Eye del Cul

Two small deathmatch maps for two to four players. Modest but effective, with pleasing aesthtics. Of course I love the text file :). If you're using Unix, you can see it with all of its "swag" in an unicode terminal, issuing a command like "iconv -f cp850 -t utf-8 quake.txt". Here appears confused because it uses special chars from the old DOS encoding. Of course its not much more legible in the correct encoding...

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  • File Reviews

    • By MTrop · Posted
      If you want something quick, fun, challenging, and a little nostalgic, play this.   Good job, Jimmy.  
    • By Zalewa · Posted
      If you want something that looks uncomplicated but fair looking, easy but not uninvolved, non-linear but small, somewhat blocky but still good architecture and very quick to beat without ever saving throughout all 9 maps then this is your WAD. I played it, I liked it. Design themes stray towards the original E4, but are not exactly the same.
    • By Copenhagen Bram · Posted
      This is the first non-Euclidean doom wad I've ever seen! And it's done right! That must've been some project. Well done.
    • By dylux · Posted
      *** PLUTONIA 3 - GOING TO THE SURFACE Review ***   I usually start off my reviews with "The Bad," followed by "The Good." This one is going to have "The Ugly." Ready?   The Good:   - Not a thing.   The Bad:   - Everything. For a more detailed reason, see TurrboAnklet's and/or GuyNamedErick's review (both below). I agree with 110% of every word written in both.   The Ugly:   - Duke Nukem music? Really?!?!?! - BFG9000 in second level. And enough plasma cells to virtually destroy the universe including any parallel ones.   **************************************************************************   In Short: I saw the PLUTONIA name, and I got fairly excited to play it. But, that's the gimmick here, isn't it? Reel you in with the name and then you open Pandora's Box. Freeware or not.   I played a few levels from start, then I IDCLEV'ed to a couple teen-numbered levels, then to mid- to later-twenty numbered levels to see if there was hope in the future for any chance of fun. Nope. It's as much fun as eating a generic-branded box of Mac & Cheese - with the box missing the cheese.   I am required to give this WAD at least 1 star else I can't post a review. So, for that reason ONLY, this "WAD" gets a star. There is no freaking way this took 3 years to build. I would believe it more, if it were 3 minutes. This clusterf*ck not only tarnishes the great PLUTONIA name, it insults the entire DooM universe.   Soooo not recommended. 0 out 5 stars.
    • By whirledtsar · Posted
      Gameplay is just okay, nothing especially interesting. But the level's theme and textures are pretty damn funny. Everywhere you look there's another little joke. It's worth playing just for amusement. I don't know what the hell these commenters are talking about regarding a "creepy atmosphere", IMO you'd have to be a pretty big weenie to get scared by a Doom level full of joke textures just because its a little dark...