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QuaKä.WaD

   (2 reviews)
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About This File

Two NeW LeVELS 4 DeaTHMaTCh... ;)
No MeRiT.The Easier Way to make a WaD iS onE 4 DeaTHMatCH,but IùM Sorry GuyS I C_A_N_T MaKE any single player wad úCoS I SaW The QuaKE TeST...
PLeaSE CheCK ThiS: -> www.idsoftware.com <- ThaTùS HeaVEN! ThaTS the OLymPuS Where the GoDS Live...
I Wanna make this couple of MapS just 4 xpress The PainFuL feelinù and The Agony of every MortaL. We SaW "ThE PriCE" But the QuaKeNinG iS NEaR The TiME haS CoME aND We R E 4 ThEXPeRieNCe!
I BougHT a DX266+8Mb about 2 years ago.
I got the marvellous program of ToM HuDSoN: 3DStudio ;) and I DreaMt of MakinG ViRTuaL Enviroments something magical and amazing.But with only 8Mb and just 540HD I canùT Spend 24 hourS a Day renderin! I allwayS looking 4 a few number of sides,the less number of lights and the best textures. It was hard,Sad and very very ungrateful.I hade a pair of good animations one about 35Mb,th other 20Mb...and...and nothing.
I cant send them to my friends,I cant show them...just more space in my HD and a lot of hours workinù 4 nothing!.
Then I DiscovereD DooM,the inCredible xperience! IT was too much 4 me.IT was the best game Iùve EveR Seen.I KNew WoLFSTein,IùVe PLaYeD The Share VerSion...but ThiS Time,the "touch" of the game waS perfect,the plot great and the playability suberb! 9 over 10...
The Second step was Deu,and all the editors that are everywhere ;) but I discover than the engine of DooM doesnùT really 3D.iTS a pseudo-3D real good but not excellent! I have to battle with the linedefs and the sectors 4 make looking-real building and rip of "ViSPLaNES oVErFLoW" and all the error message that DeSTroy my work! I had to use SECToRS to simulate ShaDoWS I haD To USe SeCTorS to SiMulate Carpets...

BuT...Q u A K E...floor over floor...light sources.ThaTS ThaTS...i have no worDS,ITS like 3DStudio but in real-time with creatures,with an argument and with fun! ThaTS QuaKE...
IùVe PLAyeD QuaKE in DeaTHMATCH and iTS better than DooM and DuKe NuKeM Iùve SeeN a lot of PiCS of QuaKE and ItS the MosT AmaZiNG ReaL SiMuLAtioN that I Can OVeRWheLM my Computer... >;) iTS the Future!

.ùú> .ùú-J-o-N-Hùú.ùúR-o-M-E-R-oúù.úùi-Sùú.úù-A-ùú.úù-G-o-D-úù.,úù> 'ù.ú'

WeLL Here U R 2 MapS with the original QuaKE SouNDS! Xcept one that I get from "ArMY oF DaRKNeSS" The MaSTer PieCE oF CiNEma HiSToRY! I hope u like it...altough if U diDnùT Play The QuaKE TeST...it would be a little bit Xtrange ;)
The first map with StairWayS to HeaVeN itS a olD-FoRGeT-CoMpleX i wanna make some new than the SquaRE levels that u saw in other wads of áäëLM. There R WiNdoWS,Stairs,CorneRS PLaSMa guN a good place 4 DeaTHMaTCH... ;) The SeCoND MaP iTS a KiND oF "A_SaCo.WAD" the FreNZieST Map That iùVe EVeR trieD! buT iTS CooL! well IùM The KreaTor And UùLL ThinK IùM noT FaiR. ...ThiS WaD WaS MaDE 4 PäNtiuM PoWäR AnD AWe oR GVS XPeRieNCE...

I hope u LikE it aND HaVE GooD DeaTHMaTCH TiME oN iT!


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Eye del Cul

  
Two small deathmatch maps for two to four players. Modest but effective, with pleasing aesthtics. Of course I love the text file :). If you're using Unix, you can see it with all of its "swag" in an unicode terminal, issuing a command like "iconv -f cp850 -t utf-8 quake.txt". Here appears confused because it uses special chars from the old DOS encoding. Of course its not much more legible in the correct encoding...

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