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CAMPE.ZIP

   (19 reviews)
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About This File

As you wake up in the morning you ask yourself: "What's going on here? Where am I?" The last thing you can remember is going to bed after a long night of playing DOOM II on your computer. As you open your eyes you slowly realize that you are sitting in a classroom in your school. You think to yourself: "Oh no, did I fall asleep in class again?" You look up from the table and see your teacher writing something on the black board. You wonder:"Oh, he grew a beard. .... on his BACK?" At once you're awake. You notice a shotgun to your right and a big spider outside.

"OOOHHH NOOOO, I'M DOOMED."

"I have to find a way out of this level!!!"


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School level. Not too bad layout, lots of new, sadly mostly primitive, textures. New sounds are, sorry for my language: childish. Gameplay is way too poor for even remotely considering a 2nd run. Nofi, but all-over it looks like a classical project for 12 year old kids rebuilding their own school. Overall, playing it did not give enough fun, so despite the effort: at best meh.

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Guest

  
Needs more monster one-liners. 11/10 No, really, it's awesome, even today. Custom textures are a bit cartoonish, but they're alright.

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Guest

Unknown date

  
An interesting level, one of the few good school/university levels. The custom graphics aren't professional quality but they do the job. It's a rather long level, and it took me 19:37 to complete. The mere two zombiemen guarding the exit was a letdown after having gotten the BFG moments earlier. 3.5/5. --Woolie

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Guest

Unknown date

  
Not bad. The gameplay is OK, and the visual appearance makes it definitely worth playing.

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Guest

Unknown date

  
6

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Guest

Unknown date

  
Pretty Good for 1996 other then the ugly MS paint stuff and Weapon Sounds and the annoying music. 4 Stars for the Design and I guess Effort and the story. Give it a try people.

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Guest

Unknown date

  
Nice design, good music choice, and wacky SFX are all a plus. But the fact that you can't get very far without being mowed down by umpteenmillion SS soldiers right out of the start room (thanks to the windows not being impassable) is too much of a letdown for a good rating. 3/5

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Guest

Unknown date

  
...doesn't suck-AG

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Guest

Unknown date

  
awsome 5/5

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mallo

Unknown date

  
What kind of school you go to that you guys have bullet packs in toilets and scrolling walls in bathrooms? Except very annoying sounds and crappy textures, this is really dang good level. Giving 5 stars for the effort and, of course, it was fun!

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Platinum Shell

Unknown date

  
Removed custom sounds version: http://www.filedropp er.com/campe

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Guest

Unknown date

  
Pretty cool. One of the better looking school themed levels. This is one long ass level with lots of bad guys to gun down. DON'T FORGET TO KILL THEM AAAAAAAAAAALL!!!!!! Lol.

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Guest

Unknown date

  
A good attempt to make a special level, not easy at all. I don't like the graphics, looking like a cartoon, but it's just a personnal point of view. 4/5 - Jive

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Guest

Unknown date

  
Due to it has the story about it being in a DREAM (Or nightmare) Instead of going insane and killing everyone, 3\5

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  • File Reviews

    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
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