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Death Flows Everywhere

   (5 reviews)
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About This File

In a compound with very leaky plumbing completely surrounded by a high chain-link fence, you battle slaves of the mighty ruler LIQUIDON to obtain your freedom.


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Guest

Unknown date

  
It's an interesting map with catchy music and some new graphics. It's obviously from '96, but I like it. 4/5 ~Joe Anderson

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Guest

Unknown date

  
A bright and cheerful-looking map, set in some sort of nukeage base with a blend of various themes. The new graphics makes the level feel fresh and visually impressive. The layout and progression follows a logical pattern, but you can still find yourself a little lost because of the symmetry. Many nice secrets. My only real complaint is that the gameplay can become a little boring, with almost exclusively small monsters and fights, and no traps. Recommended. --4/5

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Guest

Unknown date

  
Unfortunately boring to play, but visually interesting in some way.

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Unknown date

  
May this be a lesson to everyone to LABEL LOCKED KEY DOORS. If I wasn't using BOOM I never would have figured that out. And the Megaman-sounding remix of Maniac only made this weirder. But... it's ok. no lighting to speak of, just lighting effects. ~Consig

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  • File Reviews

    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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