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Death Flows Everywhere

   (5 reviews)
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About This File

In a compound with very leaky plumbing completely surrounded by a high chain-link fence, you battle slaves of the mighty ruler LIQUIDON to obtain your freedom.


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Unknown date

  
It's an interesting map with catchy music and some new graphics. It's obviously from '96, but I like it. 4/5 ~Joe Anderson

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Guest

Unknown date

  
A bright and cheerful-looking map, set in some sort of nukeage base with a blend of various themes. The new graphics makes the level feel fresh and visually impressive. The layout and progression follows a logical pattern, but you can still find yourself a little lost because of the symmetry. Many nice secrets. My only real complaint is that the gameplay can become a little boring, with almost exclusively small monsters and fights, and no traps. Recommended. --4/5

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Unknown date

  
Unfortunately boring to play, but visually interesting in some way.

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Unknown date

  
May this be a lesson to everyone to LABEL LOCKED KEY DOORS. If I wasn't using BOOM I never would have figured that out. And the Megaman-sounding remix of Maniac only made this weirder. But... it's ok. no lighting to speak of, just lighting effects. ~Consig

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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