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Dark Covenant

   (54 reviews)
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12-level episode for Doom 2, with new graphics and music. Starts out in a small suburban neighborhood and takes you from demon-infested cityscapes to deep inside the earth, and finally into space...


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dylux

·

  

** Dark Covenant Review **

 

- Played all 12 levels on Ultra Violence

 

Pros:

 

- LOADS of Ammo, Health, Armor, and everything else you need to succeed.

- Great monster placement.

- 90's themed and well done with that!

- Smooth maps. Nothing fancy, yet nothing bland. Map rooms ran seamlessly together. I didn't encounter any bugs or HOM whatsoever. Bravo on that!

 

Cons:

 

- I love Metallica, but, UGHHHH!! Enough already! LOL!!! At least do the actual songs instead of the "elevator music" tracks.

- This game could have used more puzzles. This made the Maps quite a bit linear. 

- Very few secrets. I would have liked to have seen more. The secrets didn't exactly slap you in the face, but if you pull up the Auto Map, you shouldn't have too much difficulty.

- Chaingunners galore!!!

- ANY final boss would have great. Just seems anti-climatic without one...or two or three...

 

All and all, I must say Dark Covenant is not the worst game I've played nor was it the best. I admit I had a bit of fun with this. 

I liked Map 3 the best. I don't recall the name of it, but it takes place "Downtown." None of the rest of the maps are as good as this one.

If you are looking for 90's style maps with emphasis on combat, rather than puzzle solving, then this WAD is for you. I would recommend HMP (nothing easier) or UV to appreciate the game.

 

Definitely some nostalgia there. Thanks!

 

Overall 3 out of 5 stars.

 

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Gallic00

  

Not great but the combat is fast and straitforward.

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Summer Deep

  

Excellent, no nonsense wad. At 12 levels this is an ideal length, something to get one's teeth into but which doesn't outstay its welcome, as most megawads do. I wish more wads would just keep things moving along like this one - straightforward blasting action, going from A to B to C without being waylaid by pointless, timewasting puzzles and gimmicks at regular intervals. Despite its essential simplicity, in no way is it boring: the combat is involving and the architecture and scenery are well crafted. Probably needs to be played on UV difficulty to be a decent challenge for anyone but a novice.

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Guest

  
Rather impressive considering its age. Great gameplay, great variety between maps, and some surprisingly good architecture.

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Guest

  
Huge work. For a 1996 attempt, it offers a lot of nice long adventures. But a more modern eye sees that the texture use is far too limited, the map layout is based on quite simple scenes, and the monster placement is totally predictable. Which gives playing the feeling of over and over and over again walking in the same scene doing the same fights, making it dead boring. But rated as 1996 wad: obviously 4*, because in that time it would have given a lot of fun.

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Guest

  
simple level pack/episode. Not expectional, but of fairly even quality. Not too difficult. The early levels set in urban terrain are best; After that quality drops. Pretty rudimentary graphics-vice, but the wad is quite old.

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Guest

  
Very good.

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Mason.

  
Actually one of the first mapsets I ever played. It was also thanks to this wad that I became obsessed with Thrash Metal when I was a little kid, too.

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NuMetalManiak

  
it certainly has the gameplay to make up for the apparent design and linearity. in fact, it was a really fun wad to play. on the other hand the author must really love Metallica.

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Guest

  
It is downright baffling that this didn't make it in the 10 years of of DOOM Top 100. Excellent stuff all around for its time.

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Guest

Unknown date

  
This wad has a very good style with good fights throughout. Perhaps the first level is a bit silly (though not unfun) but it certainly starts to pick up from there, both visually and in respect to action. The only (small) drawback may be that it relies a bit much on the SSG and too little on rockets and plasma. Perhaps it's an injustice that it didn't make it to the Top 10 for '96 here in Doomworld's "10 Years" feature. [4/5] ~Chain Mail (11/2007)

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Guest

Unknown date

  
It's ok. It does get better as you play through the later levels. 3.5/5

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Guest

Unknown date

  
There are a handful of great maps in this old PWAD, but unfortunately the crappy filler outweighs the brilliance. I suggest you just play MAP03 and MAP07 because they're amazing, and all the maps after 7. The rest of the levels just don't hold up well. 3.5/5

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Guest

Unknown date

  
an awsom set of levels two thumbs up

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Guest

Unknown date

  
this f**k*ng RULLEZZ!!!

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Guest

Unknown date

  
Very nice !!! 5/5 - alien111

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NightFright

Unknown date

  
It's actually really not bad at all. Maybe it's not the best map set of the world, but later levels have interesting design. Not as coherent as other projects, but still quite enjoyable as a whole.

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Guest

Unknown date

  
Quite Good for a 1996 Wad Give it a try.

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Guest

Unknown date

  
This is a creative WAD with many pretty large atmospheric maps. I like the music even though I am not a Metallica fan. (Doesn't sound too bad once it is digitalized and the vocals are taken out (:) A challenging WAD with more than a few greater demons on each map. Be ready to be engaged in a lot of fast paced battles against small hordes of revenants or barons. The map styles change as you progress through the MOD which adds a nice feeling of travel. This definitely deserves a 5/5. -VonWolfenstein

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Guest

Unknown date

  
This is one of the few wads that is as good as everyone says it is. Don't let the age of this WAD fool you, its very nicely done (especially when you consider the time frame). Some of the best looking (and most convincing) looking city maps ever made for Doom 2. This is a true legend that all other maps should be judged by. Simple yet stately architecture delivers where pointless details do not. 5 Stars.

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Guest

Unknown date

  
It's the best mod I've ever played!Yeah:)

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Guest

Unknown date

  
Classic !!! Loved playing this as a kid and still do now at 27

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Guest

Unknown date

  
Meh! Amateour maps, ugly design, zero atmospheric! - Mr. Sz.

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Guest

Unknown date

  
THATS FUCKIN' AWSOME !°

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Guest

Unknown date

  
This was one of the first pwads I played back in 1996 and it is what inspired me to get into doom mapping in the first place. Legendary! //Erik Alm

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  • File Reviews

    • By Meril · Posted
      For 1995 design is ok. But is VERY short. 3 min in slow pace.  Map is easy af.
    • By Meril · Posted
      Square rooms, no details, ugly. Secrets aren't flagged as secret. Only for crappy-wad-lovers.
    • By Meril · Posted
      For 1995, not bad. Some ideas, are really cool, but they're mixed with dumb things. Texture misalignments are common. Overall I had nice time with this.
    • By Nems · Posted
      Aside from a couple of stinkers (I'm looking at you, maps 20 and 33), this was a pretty fun and challenging map set to play through. For the time limit imposed in order to make these maps, they're of pretty nice quality, I think. While I wasn't the biggest fan of the (in my opinion) overusage of Arch-Viles and Revenants, it was still a fair challenge.
    • By Classicgamer6 · Posted
      Disregard earlier review server error caused me to download the incorrect file. So what do I like? The textures combined with the sharp lighting contrast between heavy dark and rather bright areas. What I don't like is the rather empty feeling level with large rooms and corridors filled with medium tier enemies on Ultra Violence, i.e cacodemons and hellknights, while only given a shotgun and chaingun. The issue with this is that encounters become more tedious than dangerous. I would add a super shotgun or spread out the medium tier enemy placement. The level detailing leaves a lot to be desired with the large empty grey rooms/corridors reminding me more of Half-Life than Doom. With some more detailing and better monster/weapon placement I would rank this higher but as it stands this level leaves a lot to be desired.
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