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Dark Covenant

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About This File

12-level episode for Doom 2, with new graphics and music. Starts out in a small suburban neighborhood and takes you from demon-infested cityscapes to deep inside the earth, and finally into space...


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Guest

Unknown date

  
Some of the best levels I've ever played. Awesome work! 5 stars.

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Guest

Unknown date

  
Amateurish maps, ugly design. 2/5

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Guest

Unknown date

  
One of the first wads I played when I got into Doom in the late '90s, and I remember thinking of how awesome some of these levels were. Nowadays maps of these quality are quite common but still some of them (3, 7, 10, 12 come to mind most) stand the test of time amazingly well. All of the maps are acceptable, even if some border on ugly. A very good wad, arguably a classic. Would probably be a true classic if the other 8 maps were just as good. One not to miss anyways.

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Unknown date

  
Beautiful mapping, innovating design, and a fraggin' good time to play, I love it. -CMK(aka Comiclez)

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Unknown date

  
great 5/5

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Unknown date

  
Yep, this was one of my first PWADs too, apart from the Aliens TC. I remember the first map with the Hexen red sky and the Metallica midi, oh how long since we've changed hehe. 5/5

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Unknown date

  
awesome 5/5

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Unknown date

  
Long time I was dissapointed by map01 (hate "my home" style levels with lots square rooms, boxed beds and stinking wc-pans) and not played this wad any further. That's a mistake! In overall, it is very solid wad, in true-good-old doom2 style. Maps 07, 08, 09 are just beautiful. **** /hth

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Unknown date

  
This is the best thing i ever played NICELY DONE MAN!!!! 5/5

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Unknown date

  
I remember playing this along time ago. Unfortunately, some of the levels didn't age too well.

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Unknown date

  
The more unusual the levels get, the better the architecture is, but in the generic base levels it can get pretty drab. However, map01 and map03 are brilliant maps that must have been very difficult to optimize for Doom2.exe. The music is awful, but you'll be too busy gawking at the skyscrapers to notice. 4/5 --Woolie

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  • File Reviews

    • By StormCatcher.77 · Posted
      I think, for 1996 this map is very stunning... Moment with camera monitor been much memorable. In overall sence, design is simple, but in some places author give more advance to details. I like gameplay without big difficulties, and secrets, that's easy to find. For me is strongest standalone map of 1996 that i know.
    • By Sasha · Posted
      A set of maps contain sectors where player need to confront hundreds of monsters. So, these maps only seem to hard because sectors are large. The exception, map 10, contains a lot of cyberdemons, little ammo and is impassable. If you like to organize battles between monsters, this wad for you.
    • By GuyNamedErick · Posted
      One room, 48 Zombiemen, some powerups and a Chainsaw. There is nothing to enjoy here and instead of being a stress reliever, it generates agitation instead for just how primitive this map is.
    • By printz · Posted
      Nice teleport puzzle map.
    • By printz · Posted
      Pretty fun and rewarding for a level advertised as deathmatch. But I couldn't find the exit…
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