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Dark Covenant

   (54 reviews)
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12-level episode for Doom 2, with new graphics and music. Starts out in a small suburban neighborhood and takes you from demon-infested cityscapes to deep inside the earth, and finally into space...


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dylux

·

  

** Dark Covenant Review **

 

- Played all 12 levels on Ultra Violence

 

Pros:

 

- LOADS of Ammo, Health, Armor, and everything else you need to succeed.

- Great monster placement.

- 90's themed and well done with that!

- Smooth maps. Nothing fancy, yet nothing bland. Map rooms ran seamlessly together. I didn't encounter any bugs or HOM whatsoever. Bravo on that!

 

Cons:

 

- I love Metallica, but, UGHHHH!! Enough already! LOL!!! At least do the actual songs instead of the "elevator music" tracks.

- This game could have used more puzzles. This made the Maps quite a bit linear. 

- Very few secrets. I would have liked to have seen more. The secrets didn't exactly slap you in the face, but if you pull up the Auto Map, you shouldn't have too much difficulty.

- Chaingunners galore!!!

- ANY final boss would have great. Just seems anti-climatic without one...or two or three...

 

All and all, I must say Dark Covenant is not the worst game I've played nor was it the best. I admit I had a bit of fun with this. 

I liked Map 3 the best. I don't recall the name of it, but it takes place "Downtown." None of the rest of the maps are as good as this one.

If you are looking for 90's style maps with emphasis on combat, rather than puzzle solving, then this WAD is for you. I would recommend HMP (nothing easier) or UV to appreciate the game.

 

Definitely some nostalgia there. Thanks!

 

Overall 3 out of 5 stars.

 

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Gallic00

  

Not great but the combat is fast and straitforward.

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Summer Deep

  

Excellent, no nonsense wad. At 12 levels this is an ideal length, something to get one's teeth into but which doesn't outstay its welcome, as most megawads do. I wish more wads would just keep things moving along like this one - straightforward blasting action, going from A to B to C without being waylaid by pointless, timewasting puzzles and gimmicks at regular intervals. Despite its essential simplicity, in no way is it boring: the combat is involving and the architecture and scenery are well crafted. Probably needs to be played on UV difficulty to be a decent challenge for anyone but a novice.

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Guest

  
Rather impressive considering its age. Great gameplay, great variety between maps, and some surprisingly good architecture.

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Guest

  
Huge work. For a 1996 attempt, it offers a lot of nice long adventures. But a more modern eye sees that the texture use is far too limited, the map layout is based on quite simple scenes, and the monster placement is totally predictable. Which gives playing the feeling of over and over and over again walking in the same scene doing the same fights, making it dead boring. But rated as 1996 wad: obviously 4*, because in that time it would have given a lot of fun.

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Guest

  
simple level pack/episode. Not expectional, but of fairly even quality. Not too difficult. The early levels set in urban terrain are best; After that quality drops. Pretty rudimentary graphics-vice, but the wad is quite old.

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Guest

  
Very good.

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Mason.

  
Actually one of the first mapsets I ever played. It was also thanks to this wad that I became obsessed with Thrash Metal when I was a little kid, too.

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NuMetalManiak

  
it certainly has the gameplay to make up for the apparent design and linearity. in fact, it was a really fun wad to play. on the other hand the author must really love Metallica.

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Guest

  
It is downright baffling that this didn't make it in the 10 years of of DOOM Top 100. Excellent stuff all around for its time.

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Guest

Unknown date

  
This wad has a very good style with good fights throughout. Perhaps the first level is a bit silly (though not unfun) but it certainly starts to pick up from there, both visually and in respect to action. The only (small) drawback may be that it relies a bit much on the SSG and too little on rockets and plasma. Perhaps it's an injustice that it didn't make it to the Top 10 for '96 here in Doomworld's "10 Years" feature. [4/5] ~Chain Mail (11/2007)

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Guest

Unknown date

  
It's ok. It does get better as you play through the later levels. 3.5/5

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Guest

Unknown date

  
There are a handful of great maps in this old PWAD, but unfortunately the crappy filler outweighs the brilliance. I suggest you just play MAP03 and MAP07 because they're amazing, and all the maps after 7. The rest of the levels just don't hold up well. 3.5/5

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Guest

Unknown date

  
an awsom set of levels two thumbs up

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Guest

Unknown date

  
this f**k*ng RULLEZZ!!!

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Guest

Unknown date

  
Very nice !!! 5/5 - alien111

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NightFright

Unknown date

  
It's actually really not bad at all. Maybe it's not the best map set of the world, but later levels have interesting design. Not as coherent as other projects, but still quite enjoyable as a whole.

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Guest

Unknown date

  
Quite Good for a 1996 Wad Give it a try.

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Guest

Unknown date

  
This is a creative WAD with many pretty large atmospheric maps. I like the music even though I am not a Metallica fan. (Doesn't sound too bad once it is digitalized and the vocals are taken out (:) A challenging WAD with more than a few greater demons on each map. Be ready to be engaged in a lot of fast paced battles against small hordes of revenants or barons. The map styles change as you progress through the MOD which adds a nice feeling of travel. This definitely deserves a 5/5. -VonWolfenstein

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Unknown date

  
This is one of the few wads that is as good as everyone says it is. Don't let the age of this WAD fool you, its very nicely done (especially when you consider the time frame). Some of the best looking (and most convincing) looking city maps ever made for Doom 2. This is a true legend that all other maps should be judged by. Simple yet stately architecture delivers where pointless details do not. 5 Stars.

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Guest

Unknown date

  
It's the best mod I've ever played!Yeah:)

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Guest

Unknown date

  
Classic !!! Loved playing this as a kid and still do now at 27

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Guest

Unknown date

  
Meh! Amateour maps, ugly design, zero atmospheric! - Mr. Sz.

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Guest

Unknown date

  
THATS FUCKIN' AWSOME !°

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Guest

Unknown date

  
This was one of the first pwads I played back in 1996 and it is what inspired me to get into doom mapping in the first place. Legendary! //Erik Alm

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  • File Reviews

    • By Gato606 · Posted
      It's a very impressive megawad with a nice themed ancient Egypt atmosphere, with very nice choosing of textures to contribute to that theme, very nice architecture and impressive (and very risky) twist on the story going from ancient Egypt to alien spaceships, without using hi-pitched colors like in Ancient Aliens. Also, very tough megawad, if you're masochist enough, you can play it with Complex Doom and add LCA for more doses of pain.
    • By whirledtsar · Posted
      It's okay. Quite easy due to the abundance of artifacts, mana, & health. The level design is fine, nothing special. The only truly bad part was the unmarked puzzle bookcases, forcing you to wallhump the entire library as a last resort. Otherwise it's pretty simple stuff, running around finding keys and smashing monsters. The texturing and lighting aren't fantastic but aren't noticeably bad either. The only glaring issue is that many windows just show a wall textured with the sky texture rather than an area with a sky ceiling. Yet there are perfectly normal outdoor areas. Perhaps the author only figured it out skies halfway through development? Anyways, this is worth your time if you want an hour or two of simple Hexen fun.
    • By yourusernamee · Posted
      loved all of it except map20. that map sucked the life out of me. really great stuff all around.
    • By Gato606 · Posted
      It's a nice wad overall, nice map design, textures and monster placement, enjoyed playing on D-Touch (GZDoom1.8) with Dude4th weapon mod.  My only complain would be the secrets, they have very few to no clues about their position.  There was a problem on E3M5 on the secrets around the squared starting room with stairs, the wall closes and let me stuck inside, had to use idclip to get out from those secret rooms.
    • By amackert · Posted
      I recently played through this continuously twice on UV. Overall I feel this is an expertly crafted WAD from start to finish. Beautiful scenery, great soundtrack, and intense gameplay. Maybe a little too intense sometimes, and with that it's probably not a WAD I'll recommend to newbies. If less experienced players absolutely have to try it, I suggest playing on the lower difficulty modes as the included readme suggests. Describing the later maps of this WAD as "brutal" on UV is an understatement to say the least.
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