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Megaman.wad

   (11 reviews)
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About This File

Great DeathMatch castle with some awesome slime traps. Good Weapons are in hard to get places so you can shoot your enemy as he clumsily goes for the weapon! I've seen a lot of levels, as the Gamer's Alliance DOOM maintainer, and this one is good!


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Walter confetti

  

A pretty good layout for a fun dm map, unluckily screwed from inescapable death pits, a chasm-like catwalk in a dark room that leads to a juicy bfg and a not really great usage of weapon spawner

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Unknown date

  
I have some Megaman wad files and i want to know how do i run and play them. Please some urgent answer. I am not able to find any solutions.

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Unknown date

  
^Ignore that guy above me, this an perfectly done deathmatch wad with great detail, i recommend this for those who are looking for a great dm wad. 4/5

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  • File Reviews

    • By SilverMiner · Posted
      Nice visuals and dynamic environment we have here EDIT: Want a full megawad of this
    • By Walter confetti · Posted
      A really impressive (for the time) remake of Duke Nukem E1L1, with new graphics, sounds and music. Lots of great detailing where the explosions hole and the sloped ceiling/floors are, lots of new textures (including the dancing girl movie at the cinema!), small sectors elevators where the jumping sections are and lots of clever ideas and trickery to emulate the Duke Nukem 3D feel at best under the vanilla limitations (even if i've got a small VPO at cinema area)...   Great stuff.
    • By Walter confetti · Posted
      Really good map, lots of cool detailing and a pretty Quake-like theme. The only thing i didn't liked is the fact that there's no exit.
    • By Walter confetti · Posted
      Layout looks pretty cool, recalls a lot of DWANGO and Greenwar maps! I wonder why nobody reviewed it until now, is a cool map!
    • By a.a.i. · Posted
      Don't be fooled by the name, maps are fairly challenging with plenty of them featuring rough starts, so be ready to scramble. The later levels bore a great resemblance to Plutonia in aesthetic and gameplay, which is always a good thing. The final map was frustratingly awesome.
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