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The Crusader Vaults---Pt.2

   (4 reviews)
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About This File

Not as many teleporters as pt.1;however monsters do appear from nowhere in the early stages-so don't turn your back.It's a good idea to seek out the rocket launcher,you'll need it later on--but take it easy,First Aid Stations are few and far between. The second in the "Crusader Trilogy" (the last part is still in the draft stage,but coming soon). The inspiration came from the many Crusader castles I've visited in Israel..Bel Voir in the Jordan Valley,Kaalat Nimrod in the Golan Heights,but mostly the underground Crusader city in Akko. These guys were amazing,they knew how to make wads--real ,lifesize wads--they were the original Doomers and all of 900 years ago.

Additional Credits to :Tsachi--for doing the test runs. id,without whom...


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Unknown date

  
better than the first one

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Guest

Unknown date

  
About average I suppose. Nothing spectacular, though not terrible either. The teleporter maze could become annoying, until you stop trying to do the obvious thing.

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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