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Welcome to Hell

   (12 reviews)
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About This File

The story continues... You've just fought your way to the very gates of Hell! You're ready to take on the Prince of Darkness now right? Wrong! You wake up with a splitting headache, the ripped clothes on your back, and a pistol with 50 rounds. Sounds familiar? You bet! But where the HELL are you?


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Argenteo

  

Amazing sequel to The Artifact, some puzzles, cool visuals. Love that crystal sector platforms in The Asylum. Don't forget reading ''The story so far...".

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Unknown date

  
'95 holy effing awesome. make sure to read the first hnt txt file.

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Unknown date

  
The forgotten sequel to Artifact. While its prequel featured huge interconnected levels, this wad has smaller standalone maps. Map05 is the best level of the set with tricky battles and puzzles. Map06 is a trippy level that's pretty short, and Map07 is a small boss brain level with a twist. It's not as good as Artifact, but it's still great for '95. 4/5

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Unknown date

  
Nicely done map. The force fields are a bit annoying, but make for good gameplay. 4/5 -r_rr.

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Unknown date

  
Keys and goodies placement sucks! Cannot do anything on the first level without "getting" red key using cheats...

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Unknown date

  
It's easy to get the red key, by the way. This wad was extensively playtested - unlikely such a thing as you claim would have been missed.

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  • File Reviews

    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
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