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Urban.wad

   (12 reviews)
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See !!Read!!.bat


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Very good level

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very unrealistic (hexen)more would be better handled if it was good

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Very meh. There are those powerful bishops everywhere on the street, and then the regular archbishops everywhere else. I only found the axe.

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yeah

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Interestingly challenging. The Heresiarchs can all be defeated. 4/5 - printz

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An ugly level every bit as insane as its creator. Wander from building to building hoping to find some weapons, kill tons of tightly packed monsters, avoid the half-dozen Heresiarchs on the ground, and hope your eyes don't bleed out. I get the distinct feeling that the only reason this is a Hexen level is so Fiffy could make scripts and explore his fascination with elevators. King REoL did make some good levels in his day, but this isn't one of them. One star just for the see-through polyobjects. --plums

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^ I take most of that back, King REoL is a bit of a weirdo but most interesting people are, and I've got no reason to be down on the guy. This level is still pretty bad though.

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Hexen is a really bizarre choice for a map like this, Duke 3D is over there. The new textures are pretty ugly and the map is overall boring. There's also deliberate use of HOM bugs as a "feature." 2, because it shows enough thought that it might not have sucked if it were for some other game (Duke) and had better-thought-out play instead of just "realism".

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  • File Reviews

    • By Gato606 · Posted
      It's a very impressive megawad with a nice themed ancient Egypt atmosphere, with very nice choosing of textures to contribute to that theme, very nice architecture and impressive (and very risky) twist on the story going from ancient Egypt to alien spaceships, without using hi-pitched colors like in Ancient Aliens. Also, very tough megawad, if you're masochist enough, you can play it with Complex Doom and add LCA for more doses of pain.
    • By whirledtsar · Posted
      It's okay. Quite easy due to the abundance of artifacts, mana, & health. The level design is fine, nothing special. The only truly bad part was the unmarked puzzle bookcases, forcing you to wallhump the entire library as a last resort. Otherwise it's pretty simple stuff, running around finding keys and smashing monsters. The texturing and lighting aren't fantastic but aren't noticeably bad either. The only glaring issue is that many windows just show a wall textured with the sky texture rather than an area with a sky ceiling. Yet there are perfectly normal outdoor areas. Perhaps the author only figured it out skies halfway through development? Anyways, this is worth your time if you want an hour or two of simple Hexen fun.
    • By yourusernamee · Posted
      loved all of it except map20. that map sucked the life out of me. really great stuff all around.
    • By Gato606 · Posted
      It's a nice wad overall, nice map design, textures and monster placement, enjoyed playing on D-Touch (GZDoom1.8) with Dude4th weapon mod.  My only complain would be the secrets, they have very few to no clues about their position.  There was a problem on E3M5 on the secrets around the squared starting room with stairs, the wall closes and let me stuck inside, had to use idclip to get out from those secret rooms.
    • By amackert · Posted
      I recently played through this continuously twice on UV. Overall I feel this is an expertly crafted WAD from start to finish. Beautiful scenery, great soundtrack, and intense gameplay. Maybe a little too intense sometimes, and with that it's probably not a WAD I'll recommend to newbies. If less experienced players absolutely have to try it, I suggest playing on the lower difficulty modes as the included readme suggests. Describing the later maps of this WAD as "brutal" on UV is an understatement to say the least.
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