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DeatH.wad

   (9 reviews)
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About This File

See !!Read!!.bat


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Guest

Unknown date

  
are ok...

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Guest

Unknown date

  
More meh. Hexen is not meant to be a slugfest :(.

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Guest

Unknown date

  
Not so bad. Quite entertaining if you want to have some action rather than just puzzle solving. Kinda wierd at some points, but not bad.

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Guest

Unknown date

  
Might've worked as a Doom level, but as it is it's pretty boring. Also, the new textures are ugly and the so-called "special effects" are not that great (the elevators are choppy and the strobe light is downright annoying).

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Unknown date

  
A slugfest, but it feels like Hexen otherwise, and has some pretty good level design. Gameplay is pretty hard, with a lot of powerful enemies before you find your first weapon. Would be 4 stars if it didn't use all the ugly textures and silly sound effects. --plums

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Guest

Unknown date

  
Solid layout and challenging battles. Unlike what !!read!!.bat says, the Fighter is a bad idea, because he'll get pwned easily by the ranged guys. 4/5 - printz

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Unknown date

  
I have seen much worse but the real thing I can compare this to is a clogged toilet. Every inch you go there are monsters... I mean give a lil breather lol.... The lay out was solid bt boreing so I give a 2/5

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  • File Reviews

    • By elend · Posted
      When first reading this wad's description I thought this will be a 1994 style map, where someone just tried to recreate his office building to shoot up his colleages. Boy, was I wrong!   Going Down emerged as one of my favourite megawads so far, with its very clever use of small to medium map space and interesting gameplay mechanics in every single map. The first couple of maps start innocent enough, but soon you will find yourself navigating literal crawl spaces, thinking about use of space and / or slight puzzle mechanics just before being thrown into hell itself and fighting for your life. Going Down is designed as a literal descent into hell, which was the most beautifully realized aspect of it. How every map slightly changes into a more and more hellish theme is just great, great design work. Even though the later maps delve into slaughter territory I must admit that I still quite enjoyed it. Actually this was the first time I enjoyed being slaugthered and figuring out how to approach the map.   Going Down is simply an amazing piece of work, oozing quality from start to finish and rewarding the player with incredible elevator music inbetween. A must play.
    • By Rosh Fragger · Posted
      Such a wonderful creation! I really wish there were some more maps so this could make it into ZDaemon Thursday Night Survival (TNS) someday...
    • By Ajora · Posted
      This is a solid contender for being the absolute best Megawad that I've ever played. 
    • By NuMetalManiak · Posted
      I...did not review this, okay. well, it's blue and it's pretty decent and setpiece-y. get used to ribbiks' style and this one is just like all his other maps, very well-designed and fun to play. just watch out for MAP03's final area.
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