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dmprtl.zip

   (3 reviews)
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About This File

EVERWHERE YOU TURN, SOMEONE OR SOMETHING IS TRYING TO STOP YOU. TO KILL YOU. HAVE YOU CONSIDERED WHY THEY BEHAVE THIS WAY? WHAT ARE THEY PROTECTING? WHAT ARE THEY HIDING? PERHAPS THEY'RE TRYING TO TELL YOU SOMETHING. MAYBE YOU SHOULDN'T BE WANDERING AROUND THEIR FACILITY PUSHING BUTTONS. MAYBE THEY'RE TRYING TO STOP YOU FOR YOUR OWN GOOD...


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Unknown date

  
Starts off decent and difficult for 1994, but quickly goes downhill as soon as you reach the inescapable switch room behind a blue door. After you enter the "portal", everything turns to shit with a dark, boring, unmarked maze with no ammo. It could've been a good map, but poor design choices ruined it. Also, the only non-secret weapon is a shotgun. Ugh. 2.5/5

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Unknown date

  
Large, extremely violent, fun map, split into two parts: First part is a well-designed techbase. Tons of monsters and traps everywhere, and a clever progression. The second part is a maze in hell, poorly designed, much duller. No ammo here, so use the chainsaw/fist often. Fine secrets (apart from an "impossible" one). A trick jump to the switch room down in the ooze is needed to finish the map without cheats because of a design flaw. Lots of stragglers means 100% kills may be tedious. Recommended. --4/5

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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