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Mariko Kouda DOOM ][ (a modification edition)

   (11 reviews)
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About This File

Single/Co-op/DM wad for DOOM ][ Another brand new Level for DOOM ][ Mariko Kouda Levels.

Mariko Kouda face texture mapping. Many wall is Mariko Kouda. Oh! no goddess yes! She is OKINU-TYAN!


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Unknown date

  
A masturbation fantasy does not a good map make.

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Unknown date

  
The level is mediocre, with some interesting bits, although some keys are hidden and there are a couple Nazis. The graphics and sounds are weird though.

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Unknown date

  
Okinu-chan!

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Unknown date

  
Words fail me.

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Unknown date

  
The sounds and graphics get a gold-plated leather-bound WTF award, but the music is OK and the map itself is surprisingly good.

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Unknown date

  
There's no such thing as stage names for Doomers. The graphics and sounds are really weird.

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Unknown date

  
All your base are belong to us, with this one. 3/5

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Unknown date

  
It's quite a good gameplay. The music is interesting, but it can drive a person crazy. The skull taunt are pretty funny as if they were trying to say, "Ooooh... a marine, I want to meet you". Quite creepy to say neither the least. The combat sounds is the main factor that gives its own special charm. There are some interesting challenges with this wad, especially if you want to duke it out with an DOS engine. The wad is also DOS-compatible with some side-effects.

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Unknown date

  
Omg this is shit! It looks like Pokemon! 0/5!

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  • File Reviews

    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
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