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Mariko Kouda DOOM ][ (a modification edition)

   (11 reviews)
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About This File

Single/Co-op/DM wad for DOOM ][ Another brand new Level for DOOM ][ Mariko Kouda Levels.

Mariko Kouda face texture mapping. Many wall is Mariko Kouda. Oh! no goddess yes! She is OKINU-TYAN!


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Unknown date

  
A masturbation fantasy does not a good map make.

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Unknown date

  
The level is mediocre, with some interesting bits, although some keys are hidden and there are a couple Nazis. The graphics and sounds are weird though.

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Unknown date

  
Okinu-chan!

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Unknown date

  
Words fail me.

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Unknown date

  
The sounds and graphics get a gold-plated leather-bound WTF award, but the music is OK and the map itself is surprisingly good.

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Unknown date

  
There's no such thing as stage names for Doomers. The graphics and sounds are really weird.

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Unknown date

  
All your base are belong to us, with this one. 3/5

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Unknown date

  
It's quite a good gameplay. The music is interesting, but it can drive a person crazy. The skull taunt are pretty funny as if they were trying to say, "Ooooh... a marine, I want to meet you". Quite creepy to say neither the least. The combat sounds is the main factor that gives its own special charm. There are some interesting challenges with this wad, especially if you want to duke it out with an DOS engine. The wad is also DOS-compatible with some side-effects.

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Unknown date

  
Omg this is shit! It looks like Pokemon! 0/5!

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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