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NEON GENESIS EVANGELION SEPHIROTIC TREE DOOM ][

   (14 reviews)
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Single/Co-op/DM wad for DOOM ][ Another brand new Level for Doom ][ NEON GENESIS EVANGELION Levels.

--== NEON GENESIS EVANGELION ==--

NEON GENESIS EVANGELION is Japan TV program. It's a movie cartoon. NEON GENESIS EVANGELION is a difficult story. But,We'll really enjoyed ourselves. THE SECOND IMPACT is mean the human crisis. This story is begin a part. This story a heroine name is Rei Ayanami. She is fourteen years old. ( junior high school student ) She is EVANGELION EVA-00 pilot. But,She said her saw no purpose in living ...


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Surprisingly funny

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Guest

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Pure awesomness. This is the first time when i didnt want to exit level. Zankoku na tenshi no 5/5

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Guest

Unknown date

  
OVERLOOAAAD ~csonig

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Guest

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SUPER HAPPY ACTION FUN TIME GO GO GO!! MEGA HYPER ULTRA TIME ENGAGE!

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Guest

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The internet -and japanese randomness- pwed j00. Ph34r. And now let's go watch a JAPANESE St.Patrick parade and then vent in an entirely random JAPANESE Nazi-chic disco.

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Guest

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what the shit? the sounds were really annoying and the new graphics replacements were useless. This wad would have been a 0/5 but instead gets 1/5 only because "Fly me to the moon" was the music for MAP01.

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Doomkid

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In response to #3, Doom was pretty huge in Japan in the 90's, there are lots of old Japanese DM wads on the archive. There are pictures of anime girls all over the walls and there are some weird-ass SFX, but the map isn't nearly as bad as some reviews might lead you to believe. Just nothing special.

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Guest

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A wtf overdose.

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Guest

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I have always wondered if there is a parallel Doom community in Japan that we never hear about in the West. Or did the PC never take off as a games platform over there? In which case Doom would be just an obscure old console title to them. This level is basically an unexceptional deathmatch arena with lots of cartoon textures and sounds (the chuckle when you press a wall made me smile). As a single-player level it does not have top happy gamefun alpha X.

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Guest

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To be honest this sucks, due those anoying voices you hear when you fire a gun. plus it just looks weird....

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Guest

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ah, that jazz music. You know, I think that the story is relating to soldiers and their coping w/ the doping. I heard jazz music in the military recruiting center too. lol ~5/5!

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Guest

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What the fuck? What the hell is stage name?

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  • File Reviews

    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
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