Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

The Courtyard

   (4 reviews)
Sign in to follow this  


About This File

My first two levels. One large, one small.

**New version: fixes NoSound bug**

These levels form the first two in what will become a series of levels, interconnected by MASTER.WAD (see above). Play should start on level one, level two follows. NOTE: Although these levels feature DeathMatch and Cooperative facilities, I have not tested these, so cannot verify that they work.

********************************************** ** RUN COURT.BAT TO RUN THESE LEVELS ** ** and install these levels into your Hexen ** ** directory. Otherwise, make sure you load ** ** both WADs at once! ** **********************************************

Here's the story: You come to show your prized posession to a wizard who wants to see it, at his castle. Too bad you didn't know beforehand that he was an evil wizard! Now you are imprisoned in your bedroom. One thought fills your mind: to exact revenge. This means killing the wizard, and getting back your Book Of Spells.

Misc. Notes: * Be careful at the start of level 2 * All the weapons are in there: you will have to be daring to get them all. * Select an easy skill level to play with no monsters but one (or two.) This avoids using -nomonsters switch, but still gives a challenge.

User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


This WAD is unplayable. Nothing really leads to anywhere, there are doors that need keys to open them which are nowhere to be found - and there are a lot of pointless switches.

Share this review

Link to review
  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.