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The Slot Machine of Chaos

   (3 reviews)
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About This File

Like nothing you've ever played before! Using the "random" function a great deal, I have created a cool (but small) level with a 'one-armed bandit'-style slot machine which, when the lever is pulled, selects 3 pictures from each wheel of 6 pictures - and you win a "prize" (nice or nasty!) for two of a kind or three of a kind. Only one combination gives you the key to the level end, however! Lots of nice sparky explosion effects, too...


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Guest

Unknown date

  
A mini-game of sorts. Get all three wheels on "artifact" to win. Innovative, but in my opinion not all that fun.

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VirginiaJim

Unknown date

  
Nice one; thanks for sharing. I played until the game summoned up two monsters and I got nailed. Not Cool, guys. 4/5 for the concept; I dinged one star for the game summoning monsters. This is the first non-Doom custom wad I've played; I hope to download and play more. Thanks, uploader.

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Guest

Unknown date

  
A Hexen PWAD from the days when ACS was new and incredible and people were experimenting with the possibilities; in this case, implementing a slot machine game. It's aged badly, because, while clever, it's terribly boring. You can stand in the corner and the traps won't hit you, and like a real slot machine, you can play and play and not win the jackpot (but at least you get unlimited chances here). I give it 2 for creativity but strictly play-wise it's more of a 1.

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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