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The Slot Machine of Chaos

   (3 reviews)
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About This File

Like nothing you've ever played before! Using the "random" function a great deal, I have created a cool (but small) level with a 'one-armed bandit'-style slot machine which, when the lever is pulled, selects 3 pictures from each wheel of 6 pictures - and you win a "prize" (nice or nasty!) for two of a kind or three of a kind. Only one combination gives you the key to the level end, however! Lots of nice sparky explosion effects, too...


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Guest

Unknown date

  
A mini-game of sorts. Get all three wheels on "artifact" to win. Innovative, but in my opinion not all that fun.

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VirginiaJim

Unknown date

  
Nice one; thanks for sharing. I played until the game summoned up two monsters and I got nailed. Not Cool, guys. 4/5 for the concept; I dinged one star for the game summoning monsters. This is the first non-Doom custom wad I've played; I hope to download and play more. Thanks, uploader.

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Guest

Unknown date

  
A Hexen PWAD from the days when ACS was new and incredible and people were experimenting with the possibilities; in this case, implementing a slot machine game. It's aged badly, because, while clever, it's terribly boring. You can stand in the corner and the traps won't hit you, and like a real slot machine, you can play and play and not win the jackpot (but at least you get unlimited chances here). I give it 2 for creativity but strictly play-wise it's more of a 1.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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