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quikisgd.WAD (quick is good)

   (6 reviews)
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About This File

Quick is good. Advertising seems to have told us that. This is a very good level. Not all that quick but damn good. If you're looking for a level to download, download this. In the top 0.1% of levels out there.

I know I'm not being paticurly modest but if I was nobody would download this.

You are somewhere where you don't know where is. You are surrounded by maniacal idiots who have begun nibbling on your shoulder. You know there is a chapel somewhere outside which has a teleport to your house, and you want to find it.

You blast some Revenants and Hell Knights and Arch- Viles into oblivion and jump in. There, that wasn't _SO_ hard.


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Zahid

  
Access to secret rewards nothing collectible but kills troubling Av for you,its a pleasant and unique idea imo...a nicely detailed solid oldschool map...

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Guest

Unknown date

  
Small map with some attention to detail and lighting, good cramped fights, and a neat trap or two. A cleverly designed secret allows you to kill an Arch-Vile which could otherwise teleport and revive monsters. You can definitely see traces of the same ideas that made Malcolm's CHORD series so good. To get to the blue key, shoot at the green torch next to the Baron. Recommended. --3/5

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Obsidian

Unknown date

  
0_o 1996? Very nice indeed. 4 stars. - Obsidian

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Guest

Unknown date

  
Man has some skills, great level, archville whooped me when I least expected him.

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Guest

Unknown date

  
OK, I'm an idiot. How do you get the blue key after you kill the baron guarding it?

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  • File Reviews

    • By Doge Sword · Posted
      this is a mockery of two of the best wads of all time.  on top of that gameplay sucks.  don't get it for your sake.
    • By leodoom85 · Posted
      Another solid mapset that captures the PSX version feel perfectly. Maps comes in all flavors, from techbases and urban areas to the menacing void and, of course, HELL and also has some unexpected secrets which you might play it to see. Of course, I absolutely love the PSX version of Doom and this one is no exception. Gameplay speaking, it's pretty balanced and thought out nicely...with ambushes, good monster placement and really nasty traps which you must avoid it at all costs. One thing that will help you a lot is the addition of a new weapon...seriously, that thing is powerful...check it out and try. Maps have a nice look that helps you to be inmersed in the atmosphere and coupled with the music, it's much better.   Great recommendation, give it a try and you'll have a fun time.
    • By leodoom85 · Posted
      Since I tested the map, I can say that playing it again it still surprises me the amount of effort and detail of the gameplay used, like a lot of portals, clever effects like the one used before you pick up the yellow key saying nope and many nice references including a special secret. Gameplay itself for combat is pretty straightforward with some nasty stuff for you in the Nightmare difficulty. Try that out by all means. Really solid stuff which I totally recommend you folks and play it.
    • By elend · Posted
      When first reading this wad's description I thought this will be a 1994 style map, where someone just tried to recreate his office building to shoot up his colleages. Boy, was I wrong!   Going Down emerged as one of my favourite megawads so far, with its very clever use of small to medium map space and interesting gameplay mechanics in every single map. The first couple of maps start innocent enough, but soon you will find yourself navigating literal crawl spaces, thinking about use of space and / or slight puzzle mechanics just before being thrown into hell itself and fighting for your life. Going Down is designed as a literal descent into hell, which was the most beautifully realized aspect of it. How every map slightly changes into a more and more hellish theme is just great, great design work. Even though the later maps delve into slaughter territory I must admit that I still quite enjoyed it. Actually this was the first time I enjoyed being slaugthered and figuring out how to approach the map.   Going Down is simply an amazing piece of work, oozing quality from start to finish and rewarding the player with incredible elevator music inbetween. A must play.
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