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Gauntlet.WAD

   (2 reviews)
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About This File

You have been captured by the demons. As you are interrigated the head demon, known as 'Bubba' and who carries to fireball launchers, becomes curious to your resolve not to answer any questions even under torture. He approaches you and staring silently at you for several minutes he speaks...

(Translated from demon speak) ('I am most impressed a lowly human can withstand the pain of some of my best interrigators. I am now curious as to how much pain you can really withstand. I will give you a chance to get free. You must run the Gauntlet. To survive you must complete the challenges including facing my many minions, solving puzzles, and collecting the six keys needed to win. If, and I stress IF, you survive I will personally face you in combat. You beat me, you go free. I win, which I will, you may go free. Are you willing to take the challenge?)

After pretending to think it over (what choice do you really have?) you agree to run the gauntlet. You are armed with a pistol and 50 bullets. Under heavy guard you are escorted to the teleportation chamber. You set in and .....


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Guest

Unknown date

  
This map has some flaws, but is still interesting to play. Worth checking out if you don't demand only top-quality maps.

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Unknown date

  
This is dated July 1996. The readme suggests some quality impse - you're in prison, being tortured by an imp called "Bubba" - but sadly the author chose not to run with this. Instead the level is a decent, old-fashioned rocky hub, with 250+ baddies. Looks older than 1996 but plays decently. Tonnes of health and ammo, and a mazey layout that often makes you do the same thing over and over again. With a bit of pruning it would have been okay, but unexceptional.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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