Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

RAVINE WAD V1

   (5 reviews)
Sign in to follow this  

Guest

About This File

There's no new plot line (who the hell really reads those anyway? You're a bad-ass with a gun and critters are shootin' at you. Why do you need a story-line? This isn't Mario Bros.) There are 2 things I hate in ID wads--intense puzzle-solving and monsters teleporting behind you all the time. This wad is real light in both areas. I like lots of secret rooms, so there are secrets a'plenty. Also, since I was hoping to blow my creative WAD (it's a pun, son, don't ya get it?) on this one level, there's several bosses before it's over.

Notice I said "was hoping to...". Turns out, the more I looked at ID's wall textures, the more ideas I got. Unfortunately, this level was already near max. capacities of my WAD editor, so I've decided to use my ideas in level 2.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Doomkid

  
Exactly the kind of Doom experience I enjoy, perfect amount of variation while retaining that iwad "doomy" feel, a bit challenging but not frustrating to play. Fun!

Share this review


Link to review
Guest

Unknown date

  
fuck yea

Share this review


Link to review
Guest

Unknown date

  
not that bad considering its age, 3/5

Share this review


Link to review
  • File Reviews

    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
    • By Walter confetti · Posted
      Conceptually not bad, it's a pretty imposing tower with some decent lighting, but no ammo at all despite having the guns and a VERY obscure way to rise up the floor in the lava pit? That's a big downer. But overall, it's ok.
    • By eanasir · Posted
      Well, the map is pretty basic. The map is quite challenging, with there being 0 ammo pickups (excluding the backpack) outside of the starting room. There are also nazis for some reason. I will give it 2 stars only because this really wasn't meant to be played to be enjoyed, but rather just a example of how to build a map in DEU.
×