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Sillouhettes of Phobos

   (12 reviews)
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3 levels, plus 1 ULTIMATE DOOM bonus level.


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baja blast rd.

·

  

For a 13-year-old in 1995, these are phenomenal. (Unless we're getting LittleTempled here, but even if the author was really someone's 40-year-old dad named Bill, they still hold up as quite good for the time.)

 

e1m1-e1m3 is a trio heavy in KDITD homages that starts with a tiny concept map and then features two increasingly larger complexes that take a lot of design cues from maps like Toxin Refinery and Computer Station. The hallmark of the later maps is how sophisticated the layouts are; e1m3 is this tangling sprawl that felt like it had no boundaries, like there always another area when you got to the map's edge, yet was it easy and intuitive to navigate. e4m1 is a separate release bundled as a bonus. It's like Thy Flesh Consumed in the form of a spacious, bare castle courtyard. Good find. 

 

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NuMetalManiak

  
played it and I had a lot of fun.

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Walter confetti

  
what an awesome maps! A forgotten gem...

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Guest

Unknown date

  
An amazing pwad when you consider that these levels were made by a 13-year old in 1995. Seriously, they're almost ID-quality. He got everything about the style right, including the room connections (which a lot of E1 copycats forget). E1M3 is the highlight, and the bonus E4M1 is pretty fun as well. The wad's easy, though, but entertaining. 4.5/5

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Memfis

Unknown date

  
Nice maps, many areas are heavily influenced by doom.wad but you can find a lot of original design decisions too. For me it was too easy and thus a bit boring but it's obviously a good wad.

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Guest

Unknown date

  
Quite good, but not really phobos, especially with some bigger monsters and registered textures. But overall, still a good wad to play.

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joepallai

Unknown date

  
how did I miss these back when they were new? Really fun levels with a heavy exploration side.

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  • File Reviews

    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
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