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Sillouhettes of Phobos

   (12 reviews)
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3 levels, plus 1 ULTIMATE DOOM bonus level.


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baja blast rd.

·

  

For a 13-year-old in 1995, these are phenomenal. (Unless we're getting LittleTempled here, but even if the author was really someone's 40-year-old dad named Bill, they still hold up as quite good for the time.)

 

e1m1-e1m3 is a trio heavy in KDITD homages that starts with a tiny concept map and then features two increasingly larger complexes that take a lot of design cues from maps like Toxin Refinery and Computer Station. The hallmark of the later maps is how sophisticated the layouts are; e1m3 is this tangling sprawl that felt like it had no boundaries, like there always another area when you got to the map's edge, yet was it easy and intuitive to navigate. e4m1 is a separate release bundled as a bonus. It's like Thy Flesh Consumed in the form of a spacious, bare castle courtyard. Good find. 

 

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NuMetalManiak

  
played it and I had a lot of fun.

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Walter confetti

  
what an awesome maps! A forgotten gem...

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Guest

Unknown date

  
An amazing pwad when you consider that these levels were made by a 13-year old in 1995. Seriously, they're almost ID-quality. He got everything about the style right, including the room connections (which a lot of E1 copycats forget). E1M3 is the highlight, and the bonus E4M1 is pretty fun as well. The wad's easy, though, but entertaining. 4.5/5

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Memfis

Unknown date

  
Nice maps, many areas are heavily influenced by doom.wad but you can find a lot of original design decisions too. For me it was too easy and thus a bit boring but it's obviously a good wad.

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Guest

Unknown date

  
Quite good, but not really phobos, especially with some bigger monsters and registered textures. But overall, still a good wad to play.

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joepallai

Unknown date

  
how did I miss these back when they were new? Really fun levels with a heavy exploration side.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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