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Sillouhettes of Phobos

   (12 reviews)
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3 levels, plus 1 ULTIMATE DOOM bonus level.


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rd.

·

  

For a 13-year-old in 1995, these are phenomenal. (Unless we're getting LittleTempled here, but even if the author was really someone's 40-year-old dad named Bill, they still hold up as quite good for the time.)

 

e1m1-e1m3 is a trio heavy in KDITD homages that starts with a tiny concept map and then features two increasingly larger complexes that take a lot of design cues from maps like Toxin Refinery and Computer Station. The hallmark of the later maps is how sophisticated the layouts are; e1m3 is this tangling sprawl that felt like it had no boundaries, like there always another area when you got to the map's edge, yet was it easy and intuitive to navigate. e4m1 is a separate release bundled as a bonus. It's like Thy Flesh Consumed in the form of a spacious, bare castle courtyard. Good find. 

 

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NuMetalManiak

  
played it and I had a lot of fun.

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Walter confetti

  
what an awesome maps! A forgotten gem...

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Guest

Unknown date

  
An amazing pwad when you consider that these levels were made by a 13-year old in 1995. Seriously, they're almost ID-quality. He got everything about the style right, including the room connections (which a lot of E1 copycats forget). E1M3 is the highlight, and the bonus E4M1 is pretty fun as well. The wad's easy, though, but entertaining. 4.5/5

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Memfis

Unknown date

  
Nice maps, many areas are heavily influenced by doom.wad but you can find a lot of original design decisions too. For me it was too easy and thus a bit boring but it's obviously a good wad.

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Guest

Unknown date

  
Quite good, but not really phobos, especially with some bigger monsters and registered textures. But overall, still a good wad to play.

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joepallai

Unknown date

  
how did I miss these back when they were new? Really fun levels with a heavy exploration side.

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  • File Reviews

    • By Argenteo · Posted
      Linear indoor action, no keys, some quake sounds, cool play if you don't care about boring textures. Totally opposite to his later style -> Gigantic-exteriors.
    • By Walter confetti · Posted
      Pretty cool map for the 1994 standards, good layout and gameplay, even with the high number of monsters (128 on HMP), the level is pretty straightforward but pretty fun.
    • By Walter confetti · Posted
      A funny small map sets in a cartoonish design where a lady takes apples and bananas, as the title suggest. In the second area the fruit, trees and bushes have eyes, literally. A cute little map in the style of "Kill'em with kindness", maybe it made from the same author? Style looks like the same.
    • By Walter confetti · Posted
      A pretty strategic map where you have to choose carefully where to go before being slaughtered by monsters or by suicide from rockets splash (first half of the map have mostly only that gun), the map theme is a abstract castle / warzone place, but it is done good. Not a bad map overall, pretty enjoyable.
    • By Walter confetti · Posted
      Looks like a horror low budget b-movie from the 80s, but in the form of a doom map. From the music to the (intentional?) low quality of the map that looks coming out right from a shovelware cd collection of 94 maps, the map itself is fun to play overall. The tunnels that you need to crouch is a nice touch.
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