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TAKE FALL THE CASTLE

   (4 reviews)
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THIS IS THE STORY: Your freind tells you that he herd of a castle where the Korax goes after he destors a world. When you here that your world is next you go and try to distory him by going to his castle to kill him first, so you go to a wizard and for a fue gold coins he teleports you to Korax's castle. When you get to the castle its diserted exsept for a fuw gards in the dungen, so you clear the castle then you go throw the last teleport and it puts you in a small woods. When you start walking throw it then a spot in the grownd start rising and the FIGHTER, MAGE, and a CLERK comes out and start fighting. After you killed them you step on the spot where they came from and it lowers you to a teleporter swich. When you hit it it takes you to where this jurny began. You start walking back to the castle when you see the army of ETTINS protecting the castle, but they cant pass the gate (HINT) then you kill all of them you go back in to the castle and jump into the face of the enemy (HINT) and go into a teleaport. (END OF MAP01)

In the daze of the teleport you are in a limbo of lands. Then you see a window that shows you an outpost neer your land. In your fit of rage you jump into the window and teleports you to the out post.

(BEGINING OF MAP07) You standup and look arownd. You see the outpost and a hamer in foront of of you, so you pick up the hammer and charge the castle. You jump over the mote just as the spikes start to rise from thr ground you make it in time to get in to the cort yard. Then you kill the little of the foes that where there; you stand there and look over your trifunt victoy and find your way home. (END OF MAP07)

A while passes and you live in happyness. Until one night you hear a horific laugh in you dreams. The voice says "I'm not done with your land yet BOY! HAHAHAHAHA!" The next day you decide to go back to the outpost and bild up your artillary and wate fo a rade. After you gande some wepons you go back to the out post and on the way you realise that the reasion there after you is because when you where in the castle you stole the sorse of Korex's power, the staues skull, so you know Korex wont show.

(BEGINING OF MAP13) When you arive at the outpost you see whats left of Korax's army comeing, so you run for the emery teleorpter that takes you to the midale of the castle and you run for the swichs that will raise the spikes and lower the brige. After you kill all the monsters you stand at the top of the castle a survay the outpost and screm "VICTORY!" THE END


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Unknown date

  
Moved me to tears

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Guest

Unknown date

  
Wolfen: Strange as hell... And short.

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Guest

Unknown date

  
At first I was going to say bad, not awful, because while it starts out noobish with a very lame keyfest, I expected it to improve, instead, it got worse. There are hints of good ideas here and there, but the construction is incompetent throughout, the second and third maps have nasty HOM problems in some areas, and those two maps also feel more like lame deathmatch maps than anything. Item placement is messed up, lots of weapons, very little health, strange monster placement. Overall... awful.

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  • File Reviews

    • By NuMetalManiak · Posted
      I...did not review this, okay. well, it's blue and it's pretty decent and setpiece-y. get used to ribbiks' style and this one is just like all his other maps, very well-designed and fun to play. just watch out for MAP03's final area.
    • By NuMetalManiak · Posted
      it's one of those classic 90's wads you can probably just sift through, but it's not that good. plenty of inescapable pits, some awful level progression, and some actually trollish crusher placement lie within this one.
    • By Budoka · Posted
      A few really good maps supported by a bunch of alright ones. Visuals are mostly Plutonia-inspired, with the occasional veering into Shores of Hell type mish-mash architecture. Difficulty is about on par with DOOM2.wad I think. Overall, a rather pedestrian affair, although the standout maps are certainly worth the time.
    • By dylux · Posted
      BACK TO SATURN X E1: GET OUT OF MY STATIONS REVIEW:   The Good:   - Stunning visuals   - Great monster placement   - Lots of (clever) secrets and they are rewarding   - Enough ammo to keep you going   - The names of the Maps LOL!   - Loads of fun   - Awesome music!   The Bad:   - Not long enough. LOL! I loved it so much, I didn't want it to end!   In Short: I've actually played this fantastic WAD at least 6 or 7 times. Why? This is my second favorite WAD of all time, only bested by its successor, BTSX Episode 2: Fountain of Sparks. I remember the very first time I played it a couple of years ago like it was yesterday. How many times can you say that (in a good way) about a game?   I remember being completely blown away by the architectural designs at the time. I even remember giggling as I sunk in the ocean on the final Map, only to read something like "To Be Continued..." and thinking, "Awww....it's over." But I admit that, like everyone else, I had loads of fun with this.    There is lack of a "customary" final boss (I wasn't certain if this was a "Good" or "Bad" element of the game, hence why it's in neither category above - it really will depend on the player so I kept it neutral). But don't let that deter you! The final "stage" in the last (playable) Map is as memorable as it is wicked, and it'll keep you on your toes just like any other customary boss!   Play this WAD if it's the only WAD you ever play. Definite replay value.   Well deserved Cacoward. Thanks, Team, for making it!   5 out of 5 stars with me.  ~ dylux
    • By dylux · Posted
      JENESIS REVIEW:   - Single Player - UV Settings - Pistol starts every Map - Third time playing in about 4-5 years span   The Good:    - Continuous Maps    - Great architecture    - Incredible Hellish themes    - Excellent monster placement    - Clever puzzles    - Loads of secrets. Most are clever as well.    - Great music    - Lots of stuff to get you alive and stocked    - Levels are just the right size. Not small nor are they huuuuuuge.    - Not a slaughterfest, but not easy either. Difficulty is perfect for single player.   The Bad:     - There's no Jenesis II.    In short:   Sometimes, finding a new DooM WAD to play is like finding a decent horror movie to watch: You're going to go through a few crappy ones before you find one that makes it all worthwhile. Jenesis is one of those WADS to play that's worth going through some crappy ones first.   If you are looking for a great balance between dog fighting and puzzle solving, then Jenesis is for you. This game was fun as hell - every level.    Anyone who plays this can easily tell that MUCH work went into this fantastic game. It's WADs like this one that keep me playing. Bravo Mr. Paddock!   You have huge shoes to fill, Jenesis - for my next WAD I play. One of my all time faves. Well deserved Cacoward. What a game! :)   5 out of 5 Stars.
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