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SHORT LEVEL!

   (10 reviews)
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Good level, but short.


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Guest

Unknown date

  
Don't waste your time. 0/5 - Cyb

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Guest

Unknown date

  
Sad when the text file is half the size of your wad.

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Guest

Unknown date

  
Not a great map by any means, but the above comments are overboard (not to mention offensive).

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Guest

Unknown date

  
"Good level, but short." Short? You bet. Good? No way. -- 1/5 Homophobes suck.

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Guest

Unknown date

  
GAY!!!!!!!!!!! It's wasn't even fun

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Guest

Unknown date

  
Someone fails arithmetic, as the wad is more than 10 times larger then the text-file. Anyway, it's not *too* bad a map. Might be tricky to play without the BFG. Definitely not worth playing, but far worse trash gets uploaded quite often nowadays.

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Guest

Unknown date

  
This is not a good level, but it is short. 1/5

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Guest

Unknown date

  
It's certainly a short level. But does it have good gamefun? No, it does not. The level consists of four small rectangular rooms inhabited by 64 monsters, starting off with shotgun men and ending with barons of hell and mancubananas. However you have a BFG and various other weapons and lots of ammo. The second room has an invisible wall and an invisible teleporter to add some spice. There are a handful of unmarked secret areas (and almost a dozen secret sectors). Poor.

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  • File Reviews

    • By Devalaous · Posted
      One of the classic megawads, and the successor to TNT Evilution. I've played this several times over the years, and its grown on me more with each play as my tastes mature.   Still has a bunch of maps that got me killed in 2024, after ive finished stuff like HR and AV, and plenty of maps are memorable. Only real downsides is some of the levels have little content, showing its age.
    • By Walter confetti · Posted
      One of the earliest Doom user maps and It shows. Despite the raw and empty design, the author take a good use of 3D space creating a small fortress surrounded by mountains, the level Is fun to play and not hard. A fancy escapade and a piece of modding history.
    • By Walter confetti · Posted
      Third and final released map of a WIP episode by David Rager, it's more long, complex and hard than the previous entries in the series. A well made map with pretty challenging parts with a mix of monster usage, envoirnmental hazards and some puzzle gameplay. Fun but pretty harsh.
    • By Walter confetti · Posted
      Two more misplaced DM maps without a exit like QUDOOM (that at least had a exit room, while not functional) that caught me by their file name and leave me for the bad experience in SP. Chicken is just a long bridge between a thundering abyss where cyberdemons wants to destroy you, meh. Gangstar is a more fun map sets in a big, abstract warehouse where a cyberdemon roam free trying to kill you, shotgunners and lost souls are here in this Hell corner adding more pain to the thing, enforced by semi-hidden mazes, my favorite.
    • By Walter confetti · Posted
      This is like the physical version of the "we have X at home" meme in DM map format for Quake E1M1. Very poorly made, broken exit and missing textures here and there but at least the level KINDA resembles the original source somehow.
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