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skull.WAD

   (2 reviews)
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About This File

You blasted yer way through hell and out again, and now you live a normal life. But you start to miss all those monsters trying to get in close to you. So you decide to go back with a couple of friends, carrying a couple bfgs and plasma guns and rocket launchers and all the ammo you could want. You wander towards the portal towards hell, but fall into a hole (while only carrying a pistol) that leads to a hidden regrouping hole for all the monsters that had their homes and families plundered and destroyed by you. They're mad and armed and talking to each other. You learn two things as you hide in a corner. One: this fortress was built out of marines they had killed, and Two: They can see you! "I can see you!" Shouts a Former Human Sergeant, a big grin on his face. He hysterically starts blasting pellets your way, and laughing to himself as you here the babbling of those brown things with rabies coming nearer and nearer.


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Guest

Unknown date

  
Is actually on E1M1

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Guest

Unknown date

  
Hellish-ish level with lots of that giant skull texture. It's small and tight, but rather good-looking and somewhat okay to play, though it's based mainly around "you got locked in the area, now find the key."

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  • File Reviews

    • By Hypпotiк · Posted
      Awesome stuff, The description gave way to more imagination while playing the wad, love it. Textures looked beautiful. It presents quite a challenge for the weary heretic.
    • By Scotty · Posted
      A challenging but well thought out and balanced map. Skill is rewarded and mistakes punished.
    • By Roofi · Posted
      Sorry , I'm too lazy to translate my long review in french without using a translator , so I will summarize in one sentence : It's a really chalenging map with a moody but magical atmosphere , I really loved it.   You can check my detailed review here , I hope google translator will work well :   http://doomfrance.forumactif.com/t4691-review-maps-de-paul977#141921   Here is my demo in Ultra-violence , I didn't have enough ammo to kill the very last vile. :(   DEMO    
    • By InterdimensionalInterloper · Posted
      This is an amazing piece of work. I got pissed trying to find the red key but thats just my own dumbness I guess. You got slopes and sectors that spin and everything!
    • By InterdimensionalInterloper · Posted
      Oh yes, really good idea having a random switch that does nothing other thain squish the player
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