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goaway09.WAD (goaway v0.9)

   (5 reviews)
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About This File

Some aliens invaded your town and you want them to goaway! | Large city-like level. over 450 sectors. |\ | / Ton of archviles. | \ | / | \|/ | /|\ | / | \ |/ | \ |


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Argenteo

  

Cool challenge from M. Sailor, you got your SSG and a strong opposition just by the start. Fun map.

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Unknown date

  
What's cramped about this? It's just a damned good map by the legendary Malcolm Sailor. A good but fair challenge. 5/5

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Guest

Unknown date

  
Holy cramped hallways, Batman!

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Unknown date

  
cool yea

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  • File Reviews

    • By Argenteo · Posted
      Awesome lame plotline, 7 medium-size maps, simple colours, fun use of vertical space, tough and challenging gameplay (balanced for pistol-start). Solid episode. 
    • By Argenteo · Posted
      Some maps are fun, others have some weird switch combinations to put pressure in the player, I didn't have a good time with these maps. Just read vdgg review.
    • By Argenteo · Posted
      Similar to his Iron Halls, square rooms, no keys, interior bloody sewer, few floor height variations. Good gameplay. Quake-y sounds.
    • By Walter confetti · Posted
      A pretty good map semi-slaughter map that uses the Ancient Aliens textures and monsters, is a voyage into some purple/cyan place where you have to climb a fireblu cake after solving a simplicity-like puzzle (cool, i'm one of the 10 people that remember of "Simplicity", do you remember when 13/15 years ago that megawad was the stunning trend in mapping?), overall is a fun map, even if doesn't have too much ammo for beating all the resistance, at least for me.
    • By Argenteo · Posted
      Linear indoor action, no keys, some quake sounds, cool play if you don't care about boring textures. Totally opposite to his later style -> Gigantic-exteriors.
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