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CHUXEN: Beyond Hexen (all right, maybe not --but definitely worth the download!)

   (12 reviews)
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HEXEN replacement hub (6 levels) designed for the single player


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whirledtsar

· Edited by whirledtsar

  

Excellent wad for Hexen fans. It stays true to the style/spirit of the original game while introducing new ideas. The level / hub design is interesting, the combat is well-balanced, texturing is well-done and well-aligned, and there are plenty of interesting scripted events. The wings are used in a very smart way - you're able reach many previously unreachable items and paths. The only thing I disliked was the "boss" of the final level. I won't spoil it, but it's quite disappointing.

 

Unfortunately there is a bug in The Castle Of Fluft - the flame mask switch is not set to "repeatable", so if you try to use it without the prerequisite mask, you won't be able to use it again when you do. If you encounter this bug, type "puke 10" to activate the script the mask normally would.

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dylux: Hands down the best HeXen Mod/Wad I have played and I have played at least 60+. Puzzles not complicated, smooth maps and just enough bad guys. Lots of going back and forth between levels. Great job!

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Unknown date

  
nice mod

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Unknown date

  
Excellent levels!! Thank you!

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Unknown date

  
Best map set that exists for Hexen, IMO, not counting Deathkings. Has its flaws, though--Chuck seems too fond of "floor falls out making you die" traps in particular. Still some great stuff in there, though. Most useful use of wings I've seen in Hexen, and a boss map that's what Deathkings' boss map should have been like.

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Unknown date

  
Plain. 3 stars. Mr. Sz.

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Unknown date

  
thises maps is good but i find a bug on metal base (the elevator in lava dont down -1 star) 3-1 = 2

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Unknown date

  
This is a very entertaining hub for Hexen. The previous comment about the boss level is definitely true. I'd say this one is worth downloading.

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  • File Reviews

    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
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