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Pepsi Doom 2.0

   (13 reviews)
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About This File

Pepsi Doom changes the blue health viles into ice cans of Pepsi, changes item pickup, and a few opening sprites.


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Guest

Unknown date

  
STFU N00B COKE 4 TEH WIN

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Guest

Unknown date

  
Looks poor, judging by XWE, and as far as I can tell it doesn't actually work. I say this as a Pepsi enthusiast. There is also a licking sound that plays whenever you pick up bullets etc. It's not even of historical interest as an early example of in-game advertising, because it's a fan creation.

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Unknown date

  
LAWL?! 4/9000?! Actually, 4/5

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Unknown date

  
I'm being mean tonight.I actually liked it.

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Unknown date

  
good pepsi 5 stars

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Guest

Unknown date

  
It's Pepsi - so it's shite. What else did you expect?

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Guest

Unknown date

  
I like the sound. 3/5

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Unknown date

  
Coke is better. anyone with a brain would know that. 0/0

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Unknown date

  
pepsi is better assface shut the fuck up. 5/5

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Unknown date

  
Coke & Pepsi are both good, I just like Coke better. 3/5 4 + 3 = 7! Spambot check.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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