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Quagmire (A difficult or irksome situation)

   (3 reviews)
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Just a level that got me into wad building and to learn DEU 5.21. I just kept adding things I liked and seeing if my play testers could get through them. There's plenty of ammo and a few tricks to figure out.


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mallo

  
Shitty map where everything happens for no reason and nothing happens with a reason. Please note that I rate most stuff 3-5, taking the time it was made into account. Now look at that one star I gave. I didn't gave 0 because it makes at least a little sense.

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Unknown date

  
Small grayish map with lots of moving parts. It feels a bit gimmicky, but there's lots of action and even though progression is a little puzzling (hint: see-through barriers may not be barriers), it's small enough to not become frustrating. Enough ammo, provided you get some infighting going. Revealing the exit switch doesn't work past Doom 1.2, but if you know where the switch is you can still exit. 8 secrets, many of which you need to pass through to progress anyway. A so-so effort. --2/5

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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