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R.J.G. Stark Base!!! Version 1.0

   (5 reviews)
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About This File

If you are tired of complete the 32 levels of Doom II then you have been trained for this. The argument?: It's simple, hehe, You, 'the hero of the movie :)', have been teleported to the R.J.G. Stark Base by the Doom Team, (original, not?) and your mission is to find and destroy the Magna Reactor in order to exit of this level and (tadaaa) save this world. This level is an unusual combination of the elegant designs, the dark and hellish lairs, originals traps, animations and great and funny supersecrets. However this one is NOT a nasty and boring labyrinthical level, but it has quality. So... Can you get stuck off?


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Guest

Unknown date

  
August 1996. Oh God, I remember this. First off, there's a sound replacement that makes the baddies go AAAAAUUUGH! when they die, which is aggravating. You fight 279 baddies in a crude but endearing level of no particular theme; there's a pointless bit where you go down a long lift and then up a long lift, and it's often switch-hunty and mazey, but there's a solid lot of action and it's even tricky in places. It amused me, three stars.

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Doomkid

Unknown date

  
Alrighty, this is awesome just because of Scorpion yelling at me. COME HERE

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Guest

Unknown date

  
cool map, but has hidden secrets, and don't miss the ssg and rl in the garden

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  • File Reviews

    • By Major Arlene · Posted
      I had raised my eyebrows when I read everything in the text file, but I really enjoyed this! It's totally adorable, all the assets were obviously hand-made with love, and the puppy is wonderful :) Just wish it was longer! I hope you do some more with this, it's definitely a welcome break. Maybe add some menu assets to really sell the idea.
    • By Marlamir · Posted
      Nice details and visuals. Maybe bitt claustrophobic but that's not weakness at all and i kinda like it. Gameplay is what ruining the map. For six months of work the gameplay feel very unbalanced and bad. Lot of stronger enemies appear on a place where you can't move properly.
    • By StormCatcher.77 · Posted
      The visuals of the map is rich in details, but they look somewhat erratic and do not form a solid style. Although, some of the author's decisions looks new for me. If you be careful enough, then this map may well bring positive impressions of the gameplay. Lock a player in a narrow space with strong opponents is controversial idea, but an experienced player can get good trial from fights by finding a winning strategy. In general, the map does not leave the desire to go through it again. I recommend this map for seekers of hard and challengind gameplay.
    • By StormCatcher.77 · Posted
      Just a cool ZDoom map with well balanced gameplay. I was run through it with pleasure.
    • By Gaia74 · Posted
      I must say that although it is a wad of terry, I would like to find a serious one like this, new enemies very interesting and original just for their attacks, bosses that have inspired me (and you can see it in my creations) and it is really amazing like this wad despite having their terry traps is entertaining and much better than many wads of 32 levels, if you want to have something interesting to play and different as long as you ignore the story is fun filled with very good boss fights, excellent music, this is an option although if you can not stand the terry traps just do not try it   5/5 to be a joke wad   Gaia74
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