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Hell Palace v.2.0 Final

   (3 reviews)
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You are a body guard for an ammbasdor of the desert you are on a ammbasdor type mission to a palace (your a body guard you dont get told much)and as luck would have have it you went to sleep one might and woke up or at least you think you did but where you woke up at bothered you sligtly you were standing in a room with a a bunch of skulls and a shotgun with some shells and one thought kept echoing in your head NOTHING IS AS IT SEEMS(hint hint)


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Unknown date

  
This is an old level from a boy who doesn't know how to use sentences. The level would have been just about average for 1994, but it's from 1996. It's basically an indoors castle-themed dungeon-type map with a modest array of monsters, and some unmarked secrets that give you a superflously huge amount of rockets and weapons. The level has several empty, odd rooms that feel like traps but aren't. It's decent as a first level (the designer must have retired after this).

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Unknown date

  
It's OK.

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  • File Reviews

    • By m8f · Posted
      EPIC journey through 11 completely different levels. Stunning visuals: from tiny details to grand architecture. These maps are challenging, but not impossible. Had to retreat to HMP on the two latest levels, though.   My favorite level is Felt (library). So many passage ways to explore.
    • By NuMetalManiak · Posted
      it should be obvious to those who are playing this that this is NOT another Doom 64 TC. it's recreating the levels of Doom 64 as Doom II levels, which is why you see other monsters and a few changes to layout as well.   i'm not gonna give this a good score though. but this may be because I just don't like Doom 64's levels in general. even when you cut out the atmosphere and enhance the gameplay and layout of the maps here there's still some bashful puzzles to solve and well, the levels are longer than they really are. my Doom 64 opinion of course.
    • By Gato606 · Posted
      Nicely done succesor of Plutonia
    • By Gato606 · Posted
      Overall is nice, but I'm not much into small maps crowded with monsters, other than that, looks like a decent megawad
    • By Gato606 · Posted
      Sorry, but can't give more stars to this megawad, it gets really tiresome to start like 6 times the same map with a different door each time and the and the innecesary overstuff of ammo and guns just kill the fun of Doom being about managing your resources.  It can be some kind of fun opening a terminal in GZDoom and setting SV_fastWeapons to 2
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