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HSFC.WAD

   (5 reviews)
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About This File

Lot's of wad's of offices and universities have been made over the years, and now with interest in Doom dwindling due to the advent of quake, we are ready to release the definitive Doom II reconstruction of a real building. This WAD recreates Hartlepool 6th Form College located on the North East coast of England. This college could practically have been built to be made into a Doom level. The structure of the college is ideal for deathmatch with many open corridors and stuff leading to deadly crossfire situations. All monsters have been replaced with staff and students of the college, music and sounds have also been replaced and a compehensive dehacked patch has been created to facilitate the realism. The level can also be played in simulator mode (1st 2 skill levels) to get to know the building. This wad represents almost a years worth of hard work and incorporates many recent innovations in wad design. Play it, be amazed, tell your friends, and spend the next year waiting for the upcoming Quake version.


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Unknown date

  
this is just a few mins walk from me :P

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Unknown date

  
This is dated August '96, a university massacre-style level from a bygone age (this time you're killing Die Hard-style terrorists, with John Romero as an innocent hostage, and there are suicide bombers(!)). It's rubbish, really; the university is large and detailed but, typical of this style, it's just dozens of small square rooms that you have to clear one by one. Awful sounds and some of the sprites are buggy. It amused me for a short while.

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Unknown date

  
truly a forgotten classic. took a year to make, and it shows. looks and plays crazily, and the music fits. **** ~cson

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Unknown date

  
This is an insane map. Cool graphic replacements. The map looked nice too. 4/5

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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