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hellv10.WAD

   (3 reviews)
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About This File

You have just been recuited to a secret military installation. You just get your duffle bag on your bunk when the CO calls you in and tells you about your first mission. You will be dropped into a control center that the demon pukes have invaded. You must clear the control center of all the baddies and turn the main generator back on. You try to tell your CO that you just got here, but he beats the crap out of you, dumps you in the plane and kicks you out of the plane, and through the roof of the building. You realize that you'll need to use every trick in the book to get past the demons and get the damned generator back on. You pick up Shotgun and carry out the mission.


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NuMetalManiak

  
it's not too terrible for a 96 map. the fucking dark room sucks though, since you have to wallhump to open the way.

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Guest

  
pointless and confusing

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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