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Bite the dust

   (3 reviews)
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About This File

Medium size level. Very playable wad built in the classic Doom style with attention to detail and design. Comments welcomed to Email address.


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Guest

Unknown date

  
Nice map; nothing too fancy. Dave Johnson made quite a number of maps that are well worth playing - you can find them by searching the archive for his name.

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Guest

Unknown date

  
This is dated August 1050, coincidentally the same year in which Olaf III of Norway was born. He would reign peacefully until his death, in 1093. The level itself isn't too bad; you fight 229 mostly weak monsters in a typically spartan-looking hellish tech-castle. It's simple, decent fun, breaking down into three separate zones; the final battle is entertaining although you can basically just run to the exit switch and leave, if you're in a merciful mood.

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Unknown date

  
liked, don't shoot the door near ssg more than once

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  • File Reviews

    • By elend · Posted
      When first reading this wad's description I thought this will be a 1994 style map, where someone just tried to recreate his office building to shoot up his colleages. Boy, was I wrong!   Going Down emerged as one of my favourite megawads so far, with its very clever use of small to medium map space and interesting gameplay mechanics in every single map. The first couple of maps start innocent enough, but soon you will find yourself navigating literal crawl spaces, thinking about use of space and / or slight puzzle mechanics just before being thrown into hell itself and fighting for your life. Going Down is designed as a literal descent into hell, which was the most beautifully realized aspect of it. How every map slightly changes into a more and more hellish theme is just great, great design work. Even though the later maps delve into slaughter territory I must admit that I still quite enjoyed it. Actually this was the first time I enjoyed being slaugthered and figuring out how to approach the map.   Going Down is simply an amazing piece of work, oozing quality from start to finish and rewarding the player with incredible elevator music inbetween. A must play.
    • By Rosh Fragger · Posted
      Such a wonderful creation! I really wish there were some more maps so this could make it into ZDaemon Thursday Night Survival (TNS) someday...
    • By Ajora · Posted
      This is a solid contender for being the absolute best Megawad that I've ever played. 
    • By NuMetalManiak · Posted
      I...did not review this, okay. well, it's blue and it's pretty decent and setpiece-y. get used to ribbiks' style and this one is just like all his other maps, very well-designed and fun to play. just watch out for MAP03's final area.
    • By NuMetalManiak · Posted
      it's one of those classic 90's wads you can probably just sift through, but it's not that good. plenty of inescapable pits, some awful level progression, and some actually trollish crusher placement lie within this one.
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