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OSIRIS Total Conversion

   (39 reviews)
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About This File

OSIRIS Total Conversion is the much-expanded sequel to I, ANUBIS (a DOOMGATE "Best Doom2 of all time" level). OSIRIS makes that one look like pac-man.

OSIRIS contains incredible new monsters, textures, graphics, and sounds (326 new sprites!). Loosely (very loosely) based on the movie "STARGATE". Designed to be DIFFICULT, with serious thought applied to gameplay, lighting, architecture, immersion, and theme.

Gameplay will be best on ULTRAVIOLENT in single-player or co-op modes. Provision for deathmatch is not included. OSIRIS is NOT so huge as to slow your machine to a crawl, but faster machines will, of course, play better.

OSIRIS is a totally immersive experience. A connoisseur's wadset. Not for the weak.

Requires doom2 1.9 or a deft hand with dehacked. Really. This won't work with other versions. The upgrade patches are freely available at cdrom.com in the idstuff directory or in Compuserve's ACTION GAMES forum.


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whirledtsar

  

Fantastic wad. The level design is very 90s - people today would scoff at the abundance of mazes & corridors. But to me it's still fun despite not being fancy & curvy, with very large and labyrinthine (yet simple & rewarding to navigate) layouts with plenty of creativity. Most of the maps have original music, which is all great and fittingly Egypt-esque. Some of the weapons have been reskinned, and look quite nice. The weapon sound replacements are a bit hit & miss (for example the single-barrel sound is oddly... crispy), but not all bad. Almost all of the enemies have been reskinned as well, and some have been altered with Dehacked. The sprites look very cool, especially the spooky Pinky replacement. Unfortunately there is a ZDoom bug where if you gib a soldier, they will spurt out ammo endlessly. Also there is a loud sound effect used in a couple of levels that will annoyingly repeat infinitely (I had to replace the relevant sound with a blank file for my sanity). Whether that's the wad's fault or ZDoom's, I don't know. Overall a great TC, especially for its age - I'd consider it a forgotten classic.

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cybermind

  
Amazing TC, breezed it on UV without deaths and saves

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Guest

Unknown date

  
Great, classic 90's total conversion. The theme and atmosphere really stand out for its time. 4.5/5

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Guest

Unknown date

  
5 stars - legendary.

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Guest

Unknown date

  
I'm glad to see this has been uploaded to the archives recently. I got it somewhere before discovering the idgames archives and lost it somehow.

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Guest

Unknown date

  
Haha I've found an interesting glitch when playing this in ZDoom 2.2.0... When inflicting a "splatter kill" on zombie soldiers, they will infinitely spawn ammo/weapon drops. A great way to ensure that one doesn't run out of ammo to be sure, but once it begins to bog down the computer, it becomes a bit inconvenient... :'D -The Unholy

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Unknown date

  
^ Yes, long-standing bug in Zdoom's dehacked support. Known about for years and they've no intention of fixing it, AFAIK. Not the wad's fault at all, and it gets 5/5.

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Guest

Unknown date

  
Excellent.

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Guest

Unknown date

  
Great wad, five stars -Vegeta

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Guest

Unknown date

  
Gameplay is fairly easy on UV, but the WAD is awesome for its atmosphere, textures, great sounds, cool weapons patches and overall ambience. Cool architecture, too. Easily my favorite TC -- a real work of art. -- Steve Duff

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Guest

Unknown date

  
Could have been much better. I have no idea why so many love this.

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Guest

Unknown date

  
It's not a total conversion

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Guest

Unknown date

  
All is cool here. *****

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Guest

Unknown date

  
The music is awesome!

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Guest

Unknown date

  
A most excellent wad. Highly recommended. 5/5 dwrTag

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Guest

Unknown date

  
I think nostalgia is what brings most people back to this wads, not too surprising. I like some of the textures but just didn't catch me. 3/5

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Guest

Unknown date

  
This WAD Rocks.

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Guest

Unknown date

  
A landmark wad in its time, and very impressive overall. Definitely worth downloading.

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Guest

Unknown date

  
I dunno, kinda cheezy, and just so-so. Just cuz you set your levels in some stargate/egypt theme doesn't mean you can make them uninspired and boring.

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Guest

Unknown date

  
general average sometimes good, the atmosphere is quite good in some places, I give it 4 stars

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Guest

Unknown date

  
Some parts are pretty good, some parts I didn't like. Definitely worth a look for most anyone.

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  • File Reviews

    • By Classicgamer6 · Posted
      An amazing hellbase style level mixed with a bit of cave exploring, utilizes ZDoom effects to create a nice atmospheric environment to play in. I played on UV and found the difficulty to be fair while still presenting a challenge in a few spots. Overall it's pretty good but could of ended a little better as I am not a fan of arena endings.
    • By Classicgamer6 · Posted
      Rather alright but nothing too special besides the spectral enemy gimmick and the marble theme.
    • By Classicgamer6 · Posted
      Hangar is a single GZDoom level that has one of the best uses of 3D floors I've seen. There really isn't much I can say about this level except that is just really solid.
    • By Classicgamer6 · Posted
      I have a soft spot for levels set in somewhat realistic facilities that also feature a light horror theme, however, what I don't like are levels full of what can be surmised as annoying monster encounters. Specifically what I find annoying are the monsters placed on UV which lead to rather poor level flow. This level does look good and has a nice custom song playing but the stock scream sound effects that play somewhat frequently do detract from this. Overall this is an okay level that could very easily be made good if monster flow was made better and the screams were played less often.
    • By Figgy McSquiggins · Posted
      I was loving it, had a fair bit of challenge. Every fight really put you to the test. Excellent map design, too. You clearly worked hard on it, and that is not lost on me. That being said, as soon as it hit whispering winds, I instantly hated it. It just devolved into finding one of 20 invincibility power ups, and spamming the bfg. Took all the fun out of it when you're backed into a corner against 100 barons, 100 revenants, 100 cacos, 5 cyberdemons, 600 imps, 250 zombie gunners, a spider mastermind, and 20 arch-viles that revive the fuckers, and all you can do is spray the bfg and hope invincibilty doesn't run out.
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