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HELL in HELL!

   (22 reviews)
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About This File

Before you even start the game, look at the text file MISSION.TXT. That will give you your mission objectives. I suggest you PRINT that text file. That file is very important in the episode I made you, it can also make sure you know what to look for. It is not a cheat map or something like cheating, it was made for a sort of briefing. No mistake, its still going to be your Doom!!!


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Gato606

  

Nice megawad, didn't notice it was from 1996, looks nice tho, nice map design, architecture and textures.  The only thing that really annoyed me was the switches puzzles on map30 and I couldn't finish that map, I shot everything I had to the "Reactor" (nice way to replace the Icon of Sin), but nothing happened (I played this megawad with Æons of Death 6.66)  it looked like the "Icon of Sin" Reactor was closed/blocked by a wall, I had to use noclip to defeat the Icon of Sin

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azrael1982

  
If you don't like nostalgia, forget about it. Otherwise - quite funny and quite detailed for its time...

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joe-ilya

  
Pretty avarage for a 90's megawad, lots of lengthy backtracking and the switch puzzles in MAP30 were absolutely horrible.

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NuMetalManiak

  
an alright megawad. don't expect anything amazing, but if you want old skool fun, play it. a few technical mishaps like getting stuck in MAP05 plus a few HOMs and a monster outside the playing area.

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Guest

  
For a Wad dated from 96 this is actually pretty good for its time, none linear lvls with a good attempt of detailing, and challenging gameplay in the later maps, it has a few oversights like getting stuck in some parts where you have to noclip, or a big HOM in map26, the only thing i didn't like imo is that the lvl's are way too overstocked in ammo and health, so its a 4/5 from me. -Archy-

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Unknown date

  
who the HELL ratid this a zero!!! its a great magawad! try it owt!

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Guest

Unknown date

  
Amazing, simply amazing. Unbelievable how fun this wad is. 5/5

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Guest

Unknown date

  
Excellent stuff. Classic maps that wouldn't feel out of place alongside the originals.

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Guest

Unknown date

  
fun megawad, except buggy map05 and 22 and a couple other bugs (you have to noclip), but nice fun

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Guest

Unknown date

  
Certainly one of the "forgotten" new wads; I agree that it is not "epic", but it is well worth a try and the quality starts off acceptable and gets pretty good by the end.

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Unknown date

  
This is from August '96. It dates from a time when you could fit a Megawad on a single floppy. I admit I've only played the first dozen levels, but it's actually good fun; you can run through it blasting everything with the double shotgun, and although the design is simple it's not offensive. It's easy to get stuck in Map05 if you activate the soul sphere secret, though. Gets harder from about Map09 onwards. Map08 is tedious, but the rest is fast-moving.

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Unknown date

  
A hidden gem. One of the best Megawads out there, trust me and give it a try!

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Guest

Unknown date

  
Had a great amount of dun with this. Definitely worth a try.

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Guest

Unknown date

  
It has weird levels, but I still like this wad!!! It has a hidden gem or no.

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Guest

Unknown date

  
another doom2, some of the maps were pretty cool. nothing new in terms of textures, music and sounds, some nice ideas here and there (map23 was really good looking besides of that fucking red sky), but overall this is nothing epic. 3/5 give it a try

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  • File Reviews

    • By Gato606 · Posted
      It's a very impressive megawad with a nice themed ancient Egypt atmosphere, with very nice choosing of textures to contribute to that theme, very nice architecture and impressive (and very risky) twist on the story going from ancient Egypt to alien spaceships, without using hi-pitched colors like in Ancient Aliens. Also, very tough megawad, if you're masochist enough, you can play it with Complex Doom and add LCA for more doses of pain.
    • By whirledtsar · Posted
      It's okay. Quite easy due to the abundance of artifacts, mana, & health. The level design is fine, nothing special. The only truly bad part was the unmarked puzzle bookcases, forcing you to wallhump the entire library as a last resort. Otherwise it's pretty simple stuff, running around finding keys and smashing monsters. The texturing and lighting aren't fantastic but aren't noticeably bad either. The only glaring issue is that many windows just show a wall textured with the sky texture rather than an area with a sky ceiling. Yet there are perfectly normal outdoor areas. Perhaps the author only figured it out skies halfway through development? Anyways, this is worth your time if you want an hour or two of simple Hexen fun.
    • By yourusernamee · Posted
      loved all of it except map20. that map sucked the life out of me. really great stuff all around.
    • By Gato606 · Posted
      It's a nice wad overall, nice map design, textures and monster placement, enjoyed playing on D-Touch (GZDoom1.8) with Dude4th weapon mod.  My only complain would be the secrets, they have very few to no clues about their position.  There was a problem on E3M5 on the secrets around the squared starting room with stairs, the wall closes and let me stuck inside, had to use idclip to get out from those secret rooms.
    • By amackert · Posted
      I recently played through this continuously twice on UV. Overall I feel this is an expertly crafted WAD from start to finish. Beautiful scenery, great soundtrack, and intense gameplay. Maybe a little too intense sometimes, and with that it's probably not a WAD I'll recommend to newbies. If less experienced players absolutely have to try it, I suggest playing on the lower difficulty modes as the included readme suggests. Describing the later maps of this WAD as "brutal" on UV is an understatement to say the least.
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