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HELL in HELL!

   (23 reviews)
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About This File

Before you even start the game, look at the text file MISSION.TXT. That will give you your mission objectives. I suggest you PRINT that text file. That file is very important in the episode I made you, it can also make sure you know what to look for. It is not a cheat map or something like cheating, it was made for a sort of briefing. No mistake, its still going to be your Doom!!!


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DoomShark

  

Good wad, Although its an old wad but I really enjoyed playing it.

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Gato606

  

Nice megawad, didn't notice it was from 1996, looks nice tho, nice map design, architecture and textures.  The only thing that really annoyed me was the switches puzzles on map30 and I couldn't finish that map, I shot everything I had to the "Reactor" (nice way to replace the Icon of Sin), but nothing happened (I played this megawad with Æons of Death 6.66)  it looked like the "Icon of Sin" Reactor was closed/blocked by a wall, I had to use noclip to defeat the Icon of Sin

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azrael1982

  
If you don't like nostalgia, forget about it. Otherwise - quite funny and quite detailed for its time...

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joe-ilya

  
Pretty avarage for a 90's megawad, lots of lengthy backtracking and the switch puzzles in MAP30 were absolutely horrible.

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NuMetalManiak

  
an alright megawad. don't expect anything amazing, but if you want old skool fun, play it. a few technical mishaps like getting stuck in MAP05 plus a few HOMs and a monster outside the playing area.

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Guest

  
For a Wad dated from 96 this is actually pretty good for its time, none linear lvls with a good attempt of detailing, and challenging gameplay in the later maps, it has a few oversights like getting stuck in some parts where you have to noclip, or a big HOM in map26, the only thing i didn't like imo is that the lvl's are way too overstocked in ammo and health, so its a 4/5 from me. -Archy-

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Guest

Unknown date

  
who the HELL ratid this a zero!!! its a great magawad! try it owt!

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Guest

Unknown date

  
Amazing, simply amazing. Unbelievable how fun this wad is. 5/5

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Guest

Unknown date

  
Excellent stuff. Classic maps that wouldn't feel out of place alongside the originals.

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Guest

Unknown date

  
fun megawad, except buggy map05 and 22 and a couple other bugs (you have to noclip), but nice fun

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Guest

Unknown date

  
Certainly one of the "forgotten" new wads; I agree that it is not "epic", but it is well worth a try and the quality starts off acceptable and gets pretty good by the end.

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Unknown date

  
This is from August '96. It dates from a time when you could fit a Megawad on a single floppy. I admit I've only played the first dozen levels, but it's actually good fun; you can run through it blasting everything with the double shotgun, and although the design is simple it's not offensive. It's easy to get stuck in Map05 if you activate the soul sphere secret, though. Gets harder from about Map09 onwards. Map08 is tedious, but the rest is fast-moving.

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Guest

Unknown date

  
A hidden gem. One of the best Megawads out there, trust me and give it a try!

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Guest

Unknown date

  
Had a great amount of dun with this. Definitely worth a try.

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Guest

Unknown date

  
It has weird levels, but I still like this wad!!! It has a hidden gem or no.

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Guest

Unknown date

  
another doom2, some of the maps were pretty cool. nothing new in terms of textures, music and sounds, some nice ideas here and there (map23 was really good looking besides of that fucking red sky), but overall this is nothing epic. 3/5 give it a try

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  • File Reviews

    • By Erick · Posted
      Before Plutonia's Go 2 It, there was Dario Casali's take on expanding Doom 2's MAP01 into a difficult and action packed level. Punisher can be seen as sort of a prototype for Go 2 It in that it was released a year before Final Doom and the map is rough around the edges to play. There are far more many monsters in Punisher than there are in Go 2 It, starting off with about 600 enemies, which is three times more than Go 2 It's initial start of about 200 enemies. It sounds like Punisher is more difficult than Go 2 It for having more enemies and a rougher layout, right? Well, actually no, Punisher is easier than Go 2 It though at the same time, Punisher has its difficulty issues that can make it annoying to play.   In Punisher, a variety of enemies are placed together far more frequently, meaning infighting happens immediately in the areas they are in. There are some rooms where only a single enemy type is in to prevent easy infighting, but even still, you can take advantage of monster infighting far more than you would in Go 2 It. Another thing, you don't always get up close to tough monsters like the Cyberdemon so you can pretty much skip them at times, which is unlike Go 2 It as that map has you getting up close to them or at times killing them to progress.   Despite Punisher encouraging something of a aggressive and fast playstyle like you Go 2 It and other Plutonia maps encourage, it doesn't exactly feel like you can do it as freely here. There's a ton of open space so trying to draw attention of monsters to cause some infighting yourself can be annoying to do, an Arch-Vile can hit you out in the open and Pain Elementals can be very problematic, so you might find yourself peeking in and out of cover often instead of blasting monsters away with rockets and a BFG. That's not to say you can't blast through the level if you played it multiple times much like Go 2 It, but even so, the pacing and fights here feel a bit messy.   Punisher is not bad to play and I found it fun to play despite its gameplay problems. I found it interesting to compare this map with Go 2 It to see the differences and how much more refined an expanded Doom 2 MAP01 turned out in the end. If you're into maps with tons of monsters to kill and don't mind some odd pacing, Punisher is good to play, though it definitely shows its age.
    • By MuratMikal · Posted
      This is a great megawad! Most of maps are well designed, balanced and pretty fun to play. The first hard part of megawad is MAP 15, the final fight (2 parts). After that, MAP 17 is other major spike in difficulty. Then, MAP 28 and 30 are very hard, with 30 being the hardest of the set. Anyway, favorite maps = 18, 20, 25, 28 and 30 (half of it really). The only bad map I've found is MAP 31. Overall it's a megawad I recommend but be warned MAP 30 is very though in UV, I had to play this in HMP instead. I will certainly replay this one eventually!
    • By Endless · Posted
      With only 7 maps, this WAD delivers excellent quality and at least 1 hour of top notch quality in terms of gameplay, design and presentation. Intense, fast and fun. The challenge it presents is complicated enough to spice it up without being extremely tedious/difficult. It's not easy, but it's not extreme either, and in that balance you find quite a lot of fun. Considering that the WAD is themed on Mars, this is probably one of the best I've seen in terms of adhering to its theme. Great and fantastic. I would like to thank the Cacoawards for introducing me to this beautiful collection of maps that are on my roster of exciting and fantastic WADs.  
    • By Gato606 · Posted
      It's an enjoyable and decent megawad, nice texture placement, nice level design overall.  My only complain would be a little couple of secrets doesn't have clear hints to find them
    • By Juza · Posted
      Levels 1 to 4 were great: beautiful, somewhat open maps with lots of exploration, challenge, and smart monster placement which renders a lot of replayability. 9/10 As for levels 5 to 7, their gameplay can be described with 'bite-sized arena fights' as the main loop, and 'mazey nonlinearity' for the layout design, and for me, that's boring. 6/10
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