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The Blood Chapters for DOOM II

   (7 reviews)
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About This File

The Blood Chapters is the shit! You play this now and you enjoy it, damn it. I've made 8 levels so far and they get better as you play them. MAP07 is the best Deathmatch level out to date, if you find my secret hall ways and back doors you will dominate your opponent in deathmatch. I've changed many graphics, made new sounds, added Nine Inch Nails music, made a couple of bad guys, and created a NEUTRONIC BLASTER that kicks ass. You will use a modified version of the PLASMA GUN that is slightly more powerful, and a modified CHAIN GUN. You may also play deathmatch as a REVENANT instead of the usual green soldier. Do you remember the demonic voice at the beginning of level 30? I found out that its a secret message played backwards, I reversed it to reveal the message, take a listen to it on my levels 5 and 6. I used a couple graphics from other pwads but the rest are mine.


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NuMetalManiak

  
thank god for the simplified version, anyways, this is a crazy wad indeed, with NIN midis and other custom stuff. a very strange mishmash that probably won't appeal to normal players at all. MAP06 apparently crashes though.

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Grazza

  
Completely nuts but also sort of fun if you are in the mood for something trashy. The extracted wad/deh version can now be found at: http://doomedsda.us/ wad974.html or (direct link) http://doomedsda.us/ lmps/974/bloody.zip (delete spaces in urls). Be sure to use the deh file - it changes a lot, and you're not getting the full experience without it.

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Guest

Unknown date

  
This is so shitty that its awesome. Its a wacky and fun wad to play if your very bored. To avoid the retarded installation process, use Grazza's simplified version: http://www.atomicgam er.com/file.php?id=3 6305 3/5 -Lupinx-Kassman

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Guest

Unknown date

  
Quite a lot overdone. Remains playable most of the time by virtue of being seriously insane.

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Guest

Unknown date

  
Sort of crude, but it's possible to have some fun with it. Some elements are reminiscent of "joke" wads. Note: some people will probably have great problems getting it to work at all - if you're DOS-challenged, don't bother.

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Guest

Unknown date

  
Zero Stars. Pathetic Installation procedures. -pc

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  • File Reviews

    • By Kwisior · Posted
      It's insane that this was made in 1994. The level of detail, atmosphere and feeling of exploration is simply unmatched by anything from that era. And not only that, but it actually feels like a real place. Absolutely stellar stuff; I highly recommend this to everyone, including modern players who don't typically play old stuff. You'll be blown away.
    • By dybbuk81 · Posted
      You must live very close to me my friend ;)
    • By Walter confetti · Posted
      Technically the first map sets in real life university, or at least the first officially accepted as one of those kind of maps. The map Is pretty complex and some areas are neat for a map made in 1994, big open structures with some good simple details in It, the layout Is intricate and good, expect for a pair of dead rooms hunting for keys and other goodies, but it's a good way to tell the player to explore the place. The only big issue is the yellow key door in the main courtyard area that doesn't open (at least in Woof port, the "latest" release) for some weird reason. Good stuff btw.
    • By Maribo · Posted
      I feel like I increasingly come across these Eternal levels where there are wide open spaces that would normally feel desolate and empty, but something about the inclusion of these odd little setpieces makes it feel... oddly touching. It's like he isn't playing by the same rule book as other people. The castle map in this WAD is like being shrunk down and getting to walk around a diorama that someone has built.
    • By Walter confetti · Posted
      Practically a Single player campaign sets in a very dark maze of corridors and ventilation tunnels (reminded me of Aliens TC), conceptually is not a bad map but in reality the broken and cryptic progression made me dislike this, as well as the blocked exit room by a impassible line. Too large for DM too imo. Wasted occasion for something decent.
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