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SKYEWOOD

   (30 reviews)
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About This File

Play Doom outside in a forest,complete with angry trees,groovy mushrooms,exploding toads and a real DRAGON!


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Guest

Unknown date

  
^^ Oh dear, someone needs to take a chill pill. It's a surreal experience that I guess won't appeal to some. But I love good wads that aren't run of the mill. There are many "military base" levels (etc.) and too few that take us into a different reality of some sort. 5/5

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Guest

Unknown date

  
Fucking Awesome, considering it's age -NMN

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Guest

Unknown date

  
Three maps filled with nice ideas. Especially cool considering the age! -- 5/5

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Guest

Unknown date

  
Nothing special in terms of gameplay, but was at least interesting for some of the trippy ideas and resources. The Evil Dead sound bites were a bit excessive in places, though. Now back to hobbit hunting.

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Guest

Unknown date

  
Very nice looking wad, nothing special though. I like outdoors maps very much. Also, is that the "let's go" sound from Raiders of The Lost Ark?

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Unknown date

  
Jeez, is this WAD set fugly. Annoying noises too. Just take some real shrooms instead. You'll have more fun. - PrinceOfDorkness

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Guest

Unknown date

  
One of the best!

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Guest

Unknown date

  
Brilliantly surreal and beautiful map. The "angry tree" was creepy enough too. 5*

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Guest

Unknown date

  
This is NOT Doom.

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Guest

Unknown date

  
who cares, it's cool

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Unknown date

  
Ugh. That shit was hideous. The levels are lame, the music sucks, and that stupid, ugly chattering tree just kinda freaked me out. Utter garbage, and don't give me that "it's original" crap. If you like it you probably dress up as woodland creatures and go looking for hobbit holes. Fairy.

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Unknown date

  
A very interesting set of maps that do try to use Vanilla Doom effects to create a new style of game. Although my favourite level is the first, the second was also quite playable. Interesting features include interesting sounds and thoughful use of textures to increase detail. The dragon boss well-inspired however not as well executed. I would give this wad 4 stars if it had been released today. I grant it an extra star for being 12 years old. 5/5 -Kilkakon.

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Unknown date

  
Absolutely brilliant. Steve Rescoe later worked on Doom3 (credited as a "Designer").

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Unknown date

  
Very unconventional, very refreshing, and very good indeed.

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Unknown date

  
I think I like this one more now than I did when it came out. Really awkward and interesting. **** -sargebaldy

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Unknown date

  
Steve Rescoe also worked on Daikatana. What stories he must have. This is a visual feast. It looks wonderful even today, and goes to show that style doesn't age. Best of all, it's the author's own work, not just sprites taken from another wad. It has a real Alice in Wonderland acid nightmare quality. Map01 is an introduction, Map02 is the meat, Map03 is a let-down (it's just a big maze). The dragon is cute and silly.

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Unknown date

  
cool 5

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  • File Reviews

    • By m8f · Posted
      EPIC journey through 11 completely different levels. Stunning visuals: from tiny details to grand architecture. These maps are challenging, but not impossible. Had to retreat to HMP on the two latest levels, though.   My favorite level is Felt (library). So many passage ways to explore.
    • By NuMetalManiak · Posted
      it should be obvious to those who are playing this that this is NOT another Doom 64 TC. it's recreating the levels of Doom 64 as Doom II levels, which is why you see other monsters and a few changes to layout as well.   i'm not gonna give this a good score though. but this may be because I just don't like Doom 64's levels in general. even when you cut out the atmosphere and enhance the gameplay and layout of the maps here there's still some bashful puzzles to solve and well, the levels are longer than they really are. my Doom 64 opinion of course.
    • By Gato606 · Posted
      Nicely done succesor of Plutonia
    • By Gato606 · Posted
      Overall is nice, but I'm not much into small maps crowded with monsters, other than that, looks like a decent megawad
    • By Gato606 · Posted
      Sorry, but can't give more stars to this megawad, it gets really tiresome to start like 6 times the same map with a different door each time and the and the innecesary overstuff of ammo and guns just kill the fun of Doom being about managing your resources.  It can be some kind of fun opening a terminal in GZDoom and setting SV_fastWeapons to 2
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