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Aztec: Land of the Demons

   (6 reviews)
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About This File

Scientist have unearthed Aztec ruins in South America and they have not been heard from in weeks. You learn that you did not destroy all of the Demons on Earth and they have infested the ruins. The Demons have begun to transform the ancient temples into a new base to take over the Planet. You are sent down there to destroy them and take final revenge.


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Guest

  
About what you can expect with 12 hours build time: not much. It's technically and visualy quite simple but ok. It's not awful, but gameplay lasts about a minute or so, which is imho too short for earning 2*.

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Guest

  
Not as detailed as I had hoped considering its theme (it doesn't even look all that much like ruins, some of textures are more tech base-looking stuff), and the so-so gameplay doesn't make up for that. It's not horrible -- there's a nice, if somewhat chronologically misplaced, cacodemon/Baron battle about halfway through -- but it could've been quite a bit better.

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Guest

Unknown date

  
its not that bad but its to short and to easy

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Obsidian

Unknown date

  
Short and sweet. :) Considering it was made in 1996, it ain't too shabby despite it's size. 2 stars. - Obsidian

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lupinx-Kassman

Unknown date

  
Not a bad map. Really short, but decent fun. Would probably serve as a good map01 to some larger project. 3/5

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  • File Reviews

    • By Bri0che · Posted
      I found it to be very ambitious for a first try at Doom mapping since the map is relatively big (around 300 monsters, 50 items, 9 secrets !). Definitively deserve applause, even though we can honestly say there is no real innovation in there. In the other hand, the gameplay feels rather correct, it is absolutely playable, and no wonder that the guy behind it is able to do much better.   Basic monster placement and efficient traps. A little bit of backtracking but not much. Level design is intuitive and has a normal pathing, nothing crazy here, rather linear but I personally like that way, still better than an absolute maze, or a boring and empty world as how feel a lot of open world games nowadays. The mapper tried well to use brightness and light effects are sometimes here to play with this contrast, even though I felt there is a misplacement, this is only my own opinion though. Maybe it is a bit empty also, lack of decoration, too blend, we need a personal touch in here ! Texture misalignment and door tracks would be the real thing to work on aesthetic wise, a little bit of a shame ! The difficulty have a good scaling : the strongest weapons you have, the strongest enemies you fight. Sounds obvious, but apparently not for everyone… Ironically (or not) this is THE most important thing to do before having an interesting fight.   In conclusion : this is an objective success for the creator, and as a player I actually had quite fun !   4/5, a bonus point considering this is a first map, for the encouragement. A most objective note would be around 3,5 but that's an impossible note.
    • By Walter confetti · Posted
      A very good and unknown small arena for DM, pretty fun with bots
    • By No-Man Baugh · Posted
      Haven't even downloaded this wad. But hot hell did this earn my 4 stars
    • By 4shockblast · Posted
      I believe I am legally obliged to give this WAD 4 stars.
    • By Walter confetti · Posted
      A basic, classic looking map with some cute design in the layout and lighting choices, especially the atmosphere creation due to studied dark areas poorly lightened, but ruined by the near lack of ammo in the map and the almost cruel usage of demon hordes.
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