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Aztec: Land of the Demons

   (6 reviews)
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About This File

Scientist have unearthed Aztec ruins in South America and they have not been heard from in weeks. You learn that you did not destroy all of the Demons on Earth and they have infested the ruins. The Demons have begun to transform the ancient temples into a new base to take over the Planet. You are sent down there to destroy them and take final revenge.


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Guest

  
About what you can expect with 12 hours build time: not much. It's technically and visualy quite simple but ok. It's not awful, but gameplay lasts about a minute or so, which is imho too short for earning 2*.

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Guest

  
Not as detailed as I had hoped considering its theme (it doesn't even look all that much like ruins, some of textures are more tech base-looking stuff), and the so-so gameplay doesn't make up for that. It's not horrible -- there's a nice, if somewhat chronologically misplaced, cacodemon/Baron battle about halfway through -- but it could've been quite a bit better.

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Guest

Unknown date

  
its not that bad but its to short and to easy

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Obsidian

Unknown date

  
Short and sweet. :) Considering it was made in 1996, it ain't too shabby despite it's size. 2 stars. - Obsidian

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lupinx-Kassman

Unknown date

  
Not a bad map. Really short, but decent fun. Would probably serve as a good map01 to some larger project. 3/5

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  • File Reviews

    • By NuMetalManiak · Posted
      as much as I want to rate this higher, I can't. the themes are very nice to look at with the textures used and combat is good, but it really does leave you wanting more. it has a good beginning, good outside water area, and good lava area, nothing too grand, but that's fine.
    • By NuMetalManiak · Posted
      weird how this one uses the Grove midi. anyways, yes, this is challenging, but very setpiece oriented with a predominantly black color throughout. almost every fight involves usage of midtier enemies, and cybies can be used to infight when necessary. it's like a ribbiks map except without too much awesome detail, and that's okay. the wad played pretty nice with a decent curve.
    • By NuMetalManiak · Posted
      ah, finally got done with the purple edition. well, the Stomper guns are here, along with the rapid-fire rocket launcher, and what do you know, the enemies here are somehow a lot more enjoyable. say hello to the suicide bombers again, while the grells may actually be a much better flying enemy than the cacodemons. the possessed marines are douchebags and so are the immolators.   and what do we have for maps? mayhem, that's what. while not every map is a slaughtermap, these maps prove difficult in so many ways, although they were more frustrating than Orange's levels, for sure. look out for the secret slaughter arena in Benjogami's map, as well as the virtual insanity of the secret map. MAP17 will likely make you writhe due to its sheer girth, while the last two are pretty decent for slaughtermaps (though I personally recommend avoiding the secret fight in MAP18). MAP09 and MAP11 are also quite memorable. you want it hard, you got it here.
    • By Roofi · Posted
      A sexy slaughtermap dedicated to a sexy girl. Nina Dobrev 2 figures among my favourite slaughtermaps despite Nina Dobrev 1 was annoying to play.   This map has a lot of memorable parts :   - The very brutal start where you have to protect yourself from chaingunners by hiding behind a mancubus - The big castle courtyard where a very brutal fight happens. - The cute tree near the end surrounded by very viciously hidden arch-viles.   A more detailed review here (in french) : http://doomfrance.forumactif.com/t3832p25-boom-eternal-slumber-party   My demo on UV :DEMO  
    • By Roofi · Posted
      I agree , it's one of the Didy's best releases. Axiom has very striking and detailed visuals for a 2008 map. I especially loved this map for it's quite obscure but excentric progression (I love 3D bridges)   Here is my french detailed review : http://doomfrance.forumactif.com/t4690-review-maps-de-didy#141943 (Use google translate)   Here is my FDA max-demo :   DEMO
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