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Aztec: Land of the Demons

   (6 reviews)
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About This File

Scientist have unearthed Aztec ruins in South America and they have not been heard from in weeks. You learn that you did not destroy all of the Demons on Earth and they have infested the ruins. The Demons have begun to transform the ancient temples into a new base to take over the Planet. You are sent down there to destroy them and take final revenge.


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Guest

  
About what you can expect with 12 hours build time: not much. It's technically and visualy quite simple but ok. It's not awful, but gameplay lasts about a minute or so, which is imho too short for earning 2*.

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Guest

  
Not as detailed as I had hoped considering its theme (it doesn't even look all that much like ruins, some of textures are more tech base-looking stuff), and the so-so gameplay doesn't make up for that. It's not horrible -- there's a nice, if somewhat chronologically misplaced, cacodemon/Baron battle about halfway through -- but it could've been quite a bit better.

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Guest

Unknown date

  
its not that bad but its to short and to easy

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Obsidian

Unknown date

  
Short and sweet. :) Considering it was made in 1996, it ain't too shabby despite it's size. 2 stars. - Obsidian

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lupinx-Kassman

Unknown date

  
Not a bad map. Really short, but decent fun. Would probably serve as a good map01 to some larger project. 3/5

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  • File Reviews

    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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