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bs_l21

   (5 reviews)
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About This File

This level bs_l21 is for shores of hell level 1. The theme includes many outdoor areas and transporters. The difficulty levels should be considered higher than the normal game as I have become bored with the lack of carnage in regular doom.This level is set up to be played in death match as well as there is plenty of ammo.


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Guest

  
competent

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Never_Again

  
An expertly designed small level, a precursor to the authors' later bc_death* series. The difficulty is on par with SUDTIC with even less health. Tasteful minimalistic design.

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Guest

Unknown date

  
Now here's something interesting. A nicely designed, appropriately small, map -- not a masterpiece exactly, but it certainly looks good for an old map. Some parts are about up to id's standards, others are a little bare. Progression is top notch and the abundance of shotgun guys requires you to play a little carefully at times (so at least the challenge is above "trivial"). Some very clever secrets here, too. Good map. --3/5

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Unknown date

  
This is E2M1. It is a good-quality level from September 1994; it has several decent secrets and lots of action. The balance of health is just about right on UV and it's as much fun to play as the original E2M1, although slightly cruder and with some odd design decisions (the essential blue key is in a secret area, for example). I agree with the previous review, this is a good level, especially for the period. Contrary to the readme there is in fact only one teleporter.

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  • File Reviews

    • By Maribo · Posted
      A haunting of the soul. Losing grip on reality and stumbling around your own home, lost in the gutters of your mind.
    • By Argenteo · Posted
      This is not a joke map and I didn't get impaled (not even once). For a demo it's a lot of fun. Favourite: The Matrix.
    • By Philnemba · Posted
      Had a blast playing through this 2001 classic on UV with saves although the last 2 maps were such a ball buster I wasn't sure if I was able to complete this wad but heavy save scumming prevailed 😅. Also I personal think Map 10 is the best Archvile only map I've ever played to where I think its better than both Plutonia 1 & 2 😈    
    • By printz · Posted
      A low-detail tunnel dungeon with tricks and traps, probably typical of dungeon crawlers. The execution falls rather flat, with too little detail and trial-and-error situations. Gameplay ends early, you don't need to go everywhere.
    • By Walter confetti · Posted
      It's a cute first mapset by FractalXX, a mapper mostly known to be the project leader of Gridlock 64 and some other maps for other projects. The wad is strongly reminiscent of 90s mapsets and have quite good attention to detail, as well of lots of "bright colors"  in the textures usage that is rare to see in Doom maps. All maps are pretty short (the one that take me most of the time it was 10 minutes of play) and this mapset can be finished in a half hour. Best map in the pack is MAP09, but overall  a ok episode for pass the time.
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