Dread Tag: An Original Pwad for DOOMII
Title : Dread Tag
Filename(s) : DREADTAG.WAD
Author : Dreadlok
Email Address : email@example.com, firstname.lastname@example.org
Misc. Author Info : This is the first wad I have ever published! But
dont let this fool you. I have taken my time with
this level and thoroughly tested it. I even aligned
ALL the textures. I'm not some schlep who got his
hands on a level editor and whipped out a piece
of garbage. If you're into tag then this level
is for you!
Your Mission :
This one is fairly obvious. If you dont know the rules to tag get
DogTag3.wad. Here is a quick run down. There are two teams blue and red.
The level is set up for teams to be 1 and 3 vs. 2 and 4, but that doesn't
really matter. There are two "forts" with multiple entrances, one is the
blue fort and the other is the red. Before you begin play decide which
player will hit and which one will run. As always the hitter goes into the
opposing teams fort to hit the switch, while his/her team mate goes to
their color fort to get the radiation suit. Once you've checked the level
you'll know how it works.(In single play try IDCLIP). I've tried to stay with the
standards set in DogTag, but the methods are different. Once the runner has
suit he/she must get to the lava room, and hit the switches in an attempt to
score a point. The hitter's job at this point is to protect her/his team mate.
I've made it so it's not too easy, but not too hard to score (I hope). The
door to the scoring area is open just long enough, so if you get to the door
and it's closed you're dead meat cause your suit is going to run out in a few
short seconds. First team to five wins. This level can also be played 2
player. Well there it is in a nutshell, I hope it is to your liking, if not
you know where to send the flames.
* Play Information *
Level # : MAP01
Single Player : Yes, to check it out.
Cooperative 2-4 Player : Yes, But why bother there's no monsters!
Deathmatch 2-4 Player : Of course!!! Is there any other way to play?
Difficulty Settings : No
New Sounds : Yes! Some great sounds add to this great WAD
New Graphics : Yes, textures and interpic
New Music : Yes, thank you to whomever made NIN.wad
Demos Replaced : NO
* Construction *
Base : New level from scratch.
Build Time : At least two months
Editor used : DCK,DEUSF,WinTex
Known Bugs : None
* Copyright / Permissions *
Authors MAY use this level as a base to build additional levels.
But please DON'T ALTER this wad, then re-release it to a BBS...
You can upload this ANYWHERE as long as the wad has not been altered..
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
id Software - (of course)
Ben Morris - (DCK)
Olivier Montanuy - (WINTEX 4x, DEUSF)
Marc Rousseau - (ZENNODE)
Thanks to all the Taggers at the New York Dwango especially
Mrclark cause he's the one who taught me how to TAGIT! Special thanks also
goes out to the makers of DogTag3 and Dwango7.wad map 10 (I scammed the texture
for the scoreboard from D7M10) for the refrences (sector heights, line tags
etc) for all the special effects required for a tag level. More thanks also
goes out to Ben Morris, the maker of DCK, for making a kick ass level editor
(though it does have some minor overlookable flaws that I could never fix in
a thousand years so dont take it the wrong way Ben), and to Olivier Montanuy
the maker of Wintex/Deusf who made it relatively simple to slap custom
textures into a PWAD.If I forgot anyone please feel free to send me a flaming
mignon! I can take it, trust me.
This Wad is available at:
ftp.cdrom.com in either /pub/idgames/doom2/incoming, /newstuff or
and on my webspace at: www.concentric.net/~chriss99/Cavern/dread.htm
P.S. NEW YORK DWANGO RULES! As some one else put it:
"all the rest is FRAGMEAT"