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WANT.WAD

   (3 reviews)
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About This File

This is the first wad I created, but hang on, it's taken over 3 years so I'm hardly a beginner by now !

It's basically a single player wad but it has the entrances for multi and deathmatch, I just havn't tried it for that.

It's a largish wad. It has all the weapons and all the monster and not just thrown together.

There's a trick to doing the first-part the easy way ! You need to find a secret ...

Some people find it important to do it in the right order. They tend to run out of ammo otherwise.


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Guest

Unknown date

  
What a pain in the arse!

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Guest

Unknown date

  
Some areas are nice and psichedellic... But the map is hard, intrincate and sometimes frustrating -the end..., the end...-

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Unknown date

  
Utterly appalling. The author spent 3 years on this level -- about 3 minutes of which must have been devoted to texture alignment. Amazingly, I still found 83% secrets without clipping. The author made almost every annoying rookie mistake -- tons of mazes, weird crushers, doors closing behind you and not opening again, acres of nukeage, and not one but two teleport puzzles. Couple this with a completely illogical layout and what you have is a recipe for extreme frustration.

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  • File Reviews

    • By Argenteo · Posted
      Some maps are fun, others have some weird switch combinations to put pressure in the player, I didn't have a good time with these maps. Just read vdgg review.
    • By Argenteo · Posted
      Similar to his Iron Halls, square rooms, no keys, interior bloody sewer, few floor height variations. Good gameplay. Quake-y sounds.
    • By Walter confetti · Posted
      A pretty good map semi-slaughter map that uses the Ancient Aliens textures and monsters, is a voyage into some purple/cyan place where you have to climb a fireblu cake after solving a simplicity-like puzzle (cool, i'm one of the 10 people that remember of "Simplicity", do you remember when 13/15 years ago that megawad was the stunning trend in mapping?), overall is a fun map, even if doesn't have too much ammo for beating all the resistance, at least for me.
    • By Argenteo · Posted
      Linear indoor action, no keys, some quake sounds, cool play if you don't care about boring textures. Totally opposite to his later style -> Gigantic-exteriors.
    • By Walter confetti · Posted
      Pretty cool map for the 1994 standards, good layout and gameplay, even with the high number of monsters (128 on HMP), the level is pretty straightforward but pretty fun.
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