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WANT.WAD

   (3 reviews)
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About This File

This is the first wad I created, but hang on, it's taken over 3 years so I'm hardly a beginner by now !

It's basically a single player wad but it has the entrances for multi and deathmatch, I just havn't tried it for that.

It's a largish wad. It has all the weapons and all the monster and not just thrown together.

There's a trick to doing the first-part the easy way ! You need to find a secret ...

Some people find it important to do it in the right order. They tend to run out of ammo otherwise.


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Guest

Unknown date

  
What a pain in the arse!

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Guest

Unknown date

  
Some areas are nice and psichedellic... But the map is hard, intrincate and sometimes frustrating -the end..., the end...-

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Unknown date

  
Utterly appalling. The author spent 3 years on this level -- about 3 minutes of which must have been devoted to texture alignment. Amazingly, I still found 83% secrets without clipping. The author made almost every annoying rookie mistake -- tons of mazes, weird crushers, doors closing behind you and not opening again, acres of nukeage, and not one but two teleport puzzles. Couple this with a completely illogical layout and what you have is a recipe for extreme frustration.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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