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Battle House ][ v2.0

   (3 reviews)
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:My first real WAD for DOOM ][. I wanted a level (MAP02) to just go around and hunt things. That's why there is such an obvious ending in MAP02. There are 2 or more possible exits on MAP02 & MAP04.

OK. You want a story. Let's see what I can think of. OK. You're taking over a UAC base. That's a good start. They send you to a secret military base and let you load up on guns. Then you open up the teleport and jump in to the first UAC area. After you shut it down by pressing the obvious exit, the secret exit button, or kill the leader you are sent off to the next area.

In the next area you take over another base where there is big security and have to get all of the keys. To finish you have to get into the escape pod and hitting the detach button.

The next area you land on an old UAC area that was supposedly abandon. Well you find out differently. The old castle isn't abandon. You decided to earn a bonus and take that base over. At the end of the level there is a space ship. I could have done a better job at making it but that's all I did.

Make sure to visit the fighting rings and make the Cyberdemon and the Spiderdemon fight to the death. If that isn't good enough tough shit.


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Unknown date

  
Five maps dated August 1996. The readme is enthusiastic but the maps are rubbish. I finished Map01 and 02 in less than a second just by turning around and pressing the walls. There's an awful novelty sound replacement. Map03 is typical 1995 nonsense, with loads of stuck monsters in a square maze, and Map04 is much the same. The secret is Map35, for some reason; it's a spawn shooter arena, a bit like E1M9 meets E3M8 meets Map30. And it's rubbish.

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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