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POST...The mini-episode

   (13 reviews)
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About This File

This is the sequel to Debut (debut_ep.zip), which was a full episode replacement for UDoom.

This is 11 new levels from scratch for Doom2 versions 1.7 - 1.9. It contains a new exe, new sprites, new floors, new walls, and a whole hell of alot of other new stuff.

Like Debut, most of my time on this was spent, working on the levels. Lighting, "fancy" archetechture, and other fun little things are present throughout the WAD.

Although everyone who mailed me about Debut said they enjoyed it, a few people said it was too easy, so...this one isn't (if it is then i suck!).

NO CHEATS are needed to complete these levels (if fact, hehe) there are different skill levels so choose one that suits you.

Stop reading, and download it, you won't be sorry, Oh yeah, just 'cause it's not a monster doesn't mean it can't be shot!


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roadworx

  

this really deserves much more attention than it gets! it definitely has its fair share of negatives like cryptic progression, symmetry, etc, but for the time it's actually very good. the visuals are very nice with interesting architecture and good lighting, and despite not being balanced for pistol start very well the combat is great fun nonetheless.

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Argenteo

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Amazing episode, some custom decorations and good care to lights and shadows. I like how he uses the playing space (wide corridors) and how it affects the combat. Despite her beautiful voice, you gotta kill her. Burning trees.

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NuMetalManiak

  
has some dubious design decisions here and there but otherwise quite solid.

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Dynamo

  
Don't make the mistake of overlooking this oldie because it's a heck of a lot of fun. Excellent architecture and awesome level design, POST really hits the sweet spot when it comes to classic doom gameplay. Each level offers a different theme, from brick castles to caverns to techbases there is always something new to see. Add to this very good gameplay and you know that it's because of wads like this that doom is as amazing as it is. 4.5/5, pity it wasn't longer!

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lupinx-Kassman

  
One of my favorites. Atmospheric levels with clever layouts, and a touch of goofiness with the storyline. Wish the author had chosen music for the other maps besides the final one, but its not such a sin to listen do doom2's soundtrack again. Worth checking out debut.wad as well.

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Doomkid

  
pretty good architecture for such an old wad.

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Memfis

  
It's a mixed bag that had a pretty decent day. The author was way too obsessed with symmetry and non-SSG combat, however POST has a lot of character, which is created by the new textures, sprites, weird map names and of course the stylish design. I had a good time with it, some fun tense moments due to low HP as well as mysterious moments of confusion. Nice work for 1996.

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Guest

Unknown date

  
starts slow, but gets better, looks nice

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Guest

Unknown date

  
This episode is amazing. It looks excellent for a 1996 wad and it also has an amazing story. You're basically kicking yourself in the nuts if you don't play this. 5/5

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Guest

Unknown date

  
Not bad - a decent challenge. A few weird ideas here and there.

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Guest

Unknown date

  
Indeed very well done but not as good to be in the top ten of 1996. Therefore it lacks a little bit of detail. But I agree with the poster from above about nuts and kicking. Coldfusio.

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Guest

Unknown date

  
Worth the d/l and playthru.

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Guest

Unknown date

  
more maps plz

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