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Entry.WAD

   (8 reviews)
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About This File

"You are shoved roughly through the door, and you don't even have time to watch it slam shut behind you as a nearby guard punches a hole in your leg with a well placed bullet. They said you were free to go, but you didn't know you'd have to run this little guantlet first before you make it to the exit. You have a battle to fight, freedom to gain and nothing to lose... but your life."

(this is my first wad, but it could be thought as a "shareware" version to my upcoming full episode replacement wad) Just wait... there are bigger and better wads coming soon!


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Guest

  
Above par old school fun

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Guest

Unknown date

  
This is a decent late-period Doom 1 level. It's short and unspectacular (less than a hundred weak monsters), but the design is pleasingly complicated and it's amusing enough. It doesn't really stand out, and seems more like a good 1994/1995 level than something from as late as 1996, but it's competently put together and I was in a good mood.

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Guest

Unknown date

  
Decent gameplay, okay appearance with only a few small visual quirks. Not spectacular quality but better than many other PWADS. May be worth checking out.

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Guest

Unknown date

  
A good wad from '96 that is balanced, fun and is not ugly on the eyes. The map is not as short as I thought it would be and is of an average normal size. Keys are used well in this map and the pregression is smooth. However as the reviewer has said above me it looks like it is from '94 or '95. And because of this it makes the map easily forgettable, regretfully so as the quality of this is rather good and is worth your while 3/5.

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Guest

Unknown date

  
I had the Moderator for the Fidonet Doom Echo upload this to the internet, and a man from South African downloaded it. He had a problem with the game, it was discovered he was using an out of date version. He got in contact with me. About a year later we were married. The general feel of this wad was supposed to be similar to the originals. I wanted it to feel like it was part of the original set but an alternate story. After 16 years, I am glad those who have played it did enjoy it.

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Memfis

Unknown date

  
^ What a nice story. The wad is quite nice as well, with good texturing and some non-linear bits. My only gripe is that you don't get the chaingun until the very end of the level, so for the most time it's pure shotgunfest and it gets a little bit repetitive. Still, very nice, especially for 1994.

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Guest

Unknown date

  
An old level that's not bad for the time. But it's not great either. 3/5 from me. -TRRobin

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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