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Destruction Comes!

   (3 reviews)
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Slagfest! This wad is very challenging in single player mode and even harder in coop mode. The deathmatches are fairly good since the level is small but two player games still have problems with finding each other. I can't think of anything else to write so play it yourself and see what you think.

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Unknown date

There are a lot of problems with this map, but it also shows some ideas in terms of design, and it has some decent fights. The texturing isn't good, the constant style clashes gives one the feeling that the author made this up as he went along, and that "invisible" stairway is just ... hideous. With some touch-up work, this could have been worth playing. --1/5

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Unknown date

This is dated August 1994. It exudes 1994. It epitomises 1994. The very first thing you see is a texture misalignment. You fight 101 monsters in a clashing random load of arse. It has an invisible staircase, but unlike the one in UACDEAD it looks horrible with modern source ports. It's incompetently designed overall - the door at section 126 is broken in such a way that the corridor beyond "closes" and becomes impassible. And it's no fun to play.

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  • File Reviews

    • By SilverMiner · Posted
      That's simply Descent's OPL bank I see. This and that are very alike. IMO
    • By Austinado · Posted
      I must say what an excepcional WAD...i have been playing for quite some time and each level its an absolute masterpiece of design. I got till the level 30 and man...when you reach there you are absolutly tired of killing monsters...level 29 was my "enough" and when i got to level 30 it was like "ok...im done". Its absolute carnage in a good sense of way of course...but for me it was enough. Must say this is a kind of a map that ill take example for my mappings. 5 Stars to the wad because there is no more to give. I repeat, an excepcional Wad a brutal challenge on dificulty...simply great. Excelent Work !
    • By crazyflyingdonut · Posted
      The map looks great, but seeing multiple pictures of Jack making silly faces plastered everywhere in certain parts of the map can really kill the horror vibe.
    • By TheNoob_Gamer · Posted
      The author utilized Dehacked. The wad is tough, can get very slaughter-ish and hectic sometimes, but it's fair. Also, the wad featured a pretty humorous story™. Check it out, but remember to play on HNTR/HMP if you aren't used to slaughterwads.
    • By whirledtsar · Posted
      What's done is good. The gameplay can get pretty tough, but it never feels unfair. Overall the level & hub design is good. Pretty much the whole time I was wondering just where to go next, eventually finding it each time. There are also some neat, creative little puzzles (particularly the memory test with the Ice Golems) here & there. In this way it does a good job replicating the style of the original game. The biggest issue is that a lot of areas are way too cramped. Not only physically small, but crammed full of blocking decorations that impede your movement. The other issue is its unfinished nature. You'll end up at doors that say "access denied" and eventually have nothing left to do, and the lack of resolution is a bad feeling. But I would still recommend what's there for Hexen fans to check out.